On 2018-11-23, at 3:24 AM, Philip Oakley <philipoak...@iee.org> wrote:

> 
> On 23/11/2018 01:29, Michael wrote:
>> On 2018-11-22, at 2:49 PM, Philip Oakley <philipoak...@iee.org> wrote:
>> 
>>> if it is just URL replacement then consider a smudge/clean filter so that 
>>> the worktree (local checked out files) have the URLs you want, but when you 
>>> checkin/add/commit the URLs are replaced (changed back to) the URLs the 
>>> upstream wants.
>>> 
>>> 
>>> I guess it is a simple sed invocation, with reverse in the other direction.
>> And if I'm talking about serving something out of github in the first place? 
>> ... Between github.io which serves github, gh-pages branch, or jsdelvr, 
>> which will serve any github _ref_ but caches it for a week (makes it 
>> impossible to do testing or changes)?
>> 
>> I guess this is the problem. It needs to be in github to be usable, it needs 
>> to be on gh-pages for github.io to serve as current, which in turn means 
>> that "gh-pages" is a moving branch that gets reset between testing and 
>> deployment
> 
> It would appear that it is that distinction between the testing environment 
> and the deployment environment that needs to be made clear.  They are (should 
> be?) distinct, independent parts, even if they of on top of the same host 
> infrastructure. Is the testing 'private' [does it need to be secure?]

Ok. There are three sets of configs. None are private/need security.
The changes are the URL base that serves the scripts, located in two places: a 
.user.js for tampermonkey, and the main "AutoTrimps2.js" that loads the 
modules. AT2.js also contains the changelog.

Set number 1 is what the upstream uses. If I want to push any changes as a pull 
request, they need to use this.
Set number 2 is my production release. This is what will be used normally. This 
is the stuff that I publish for others to use when it has not yet been pulled, 
and what I use normally. It has my modified changelogs, as well as my URL's. To 
keep it up to date, every so often I merge upstream in; this "pollutes" the 
history, as discussed in the "rerere" manpage.
Set number 3 is my testing release. This isn't private or secure -- anyone 
could use it -- but it has the "Warning, this may destroy your game/save file" 
notice. I want this to use a third URL. 

Number three ran into the problems. Jsdelvr can serve any github named ref, but 
it wants to cache -- so I have to purge everything between updates. That's 
feasible for hosting my releases -- set #2 -- but not for hosting my testing -- 
set #3. So moving forward, that will be a change, but it in turn means I have 
to compile a list of every URL this wants to serve from me (and I only think I 
know what they are ... :-).

What I did, that I thought would be usable: First, I made a "test patch" off 
the merge base, that just replaced the changelog with the "Test version, may 
destroy your save" warning, changed the URL's to my github, and tried to use 
rebase --onto to put that at the end of my current editing. It ... needed a 
merge edit, but worked. Unfortunately, it also removed the original source (ok, 
it removed the reference, but it made it effectively unreachable and subject to 
garbage collection), so it's not something that I can repeat automatically as a 
"sh makeTestDeploy" type of command.

It also had the flaw of making my gh-pages branch now contain the test, so 
after I had tested, I would have to revert and repush -- effectively making it 
so that others could not rely on my version of the script.

> It is likely that you would want a special script that will take the last 
> test branch commit and convert that to being a commit on top of the deploy 
> branch (using the `git update-ref ` to 'move' the cleaned files onto the 
> deploy branch.

"update-ref" ?? ... Ha! I had been using "git reset --hard" to do this! So much 
cleaner.


> It is the making of the 'Chinese Walls' between the two that will clarify the 
> separation of concerns. You need two sets of 'gh-pages' one is the deployed 
> [public access] version, and one is the test version [seen by you] [plus the 
> security question..]. If you can only test by placing the test code onto part 
> of Github, then you'll need a distinct place for that (e.g. your 
> https://github.com/keybounce/AutoTrimps).
> 
> you may need an additional 'deploy' branch that has the sed conversion 
> applied to it if you cannot test locally. In that way you have moved the 
> smudge/clean filter from being in the repo<->worktree checkout step to being 
> between the test & deploy branches. The deploy branch can then be PR'd to the 
> upstream.
> 
> It is likely that you would want a special script that will take the last 
> test branch commit and convert that to being a commit on top of the deploy 
> branch (using the `git update-ref ` to 'move' the cleaned files onto the 
> deploy branch.
> 
> P.
> 
>> , which in turn means if I want to publish I need to ... ??? Still working 
>> on that, lets call it "step 2" for now :-).
>> 
>> Meanwhile, there's still all the other issues about contributing pull 
>> requests when any branch will have both pullable and non-pullable changes, 
>> maintaining my own "current", and keeping a readable history. Git for 
>> Windows, as I understand it, does straight rebasing and losing all history 
>> of patches; there has (?) to be better? right? imerge's "rebase with 
>> history" -- did anything ever come from that?
>> 
>>> P.
>>> 
>>> On 22/11/2018 21:09, Michael wrote:
>>>> I think that I am using git incorrectly. What I want to do is way too hard.
>>>> 
>>>> I have forked someone's repository from GitHub.
>>>> I had to make some initial changes to URLs to be able to run my version.
>>>> I made changes that consist of code change, and a change log change.
>>>> 
>>>> First issue: I want to make a pull request for GitHub that has those code 
>>>> changes. I don't want to include the changed URLs, and I know that the 
>>>> change log change will not apply cleanly. How do I contribute my changes 
>>>> back to the base?
>>>> 
>>>> Second issue: I have other changes after that first one. How do I 
>>>> contribute those changes as separate pull requests without having them 
>>>> contain the first change, or the changed URLs, etc.?
>>>> 
>>>> Third issue: I want to keep up to date with the parent. As it makes 
>>>> changes, I want to merge those changes in. I know this is what rebase is 
>>>> for, and I know that this is the issue that "Git for Windows" and others 
>>>> have to deal with, but either I'm doing it wrong, or it's a lot harder 
>>>> than it ought to be.
>>>> 
>>>> Fourth issue: I want to keep my history clean. A quick look at the 
>>>> "rerere" man page shows the issue -- showing a lot of merges from the 
>>>> origin back to me that later wind up being merged back into the origin 
>>>> results in a mess. By now this has to be a solved problem, right? If it 
>>>> got Linus to complain, then there's a solution, right?
>>>> 
>>>> Fifth issue: test deployment. Separate from my live branch (which others 
>>>> may be using), I want a test deployment. This would have a different set 
>>>> of URLs that I changed in the first step, as well as a different change 
>>>> log/welcome message to indicate that it is the test deployment. But it 
>>>> would basically be the same set of changes, that would be applied wherever 
>>>> it was needed. Except that the last time I moved this change, with a 
>>>> rebase -onto, I discovered that it was actually moved. What I think I want 
>>>> would be a way to reapply a set of changes at the tip of a branch head for 
>>>> test deployment, without deleting that set of changes -- ideally, so a 
>>>> single script could apply the same constant set of changes.
>>>> 
>>>> The problem with that fifth issue is that as far as I can tell there's no 
>>>> way to do that in Git, so clearly that's not what I want to do.
>>>> 
>>>> Help? I feel like this is where I move from being a beginner with Git to 
>>>> an intermediate with Git.
>>>> 
>>>> For reference:
>>>> 
>>>> My Fork: https://github.com/keybounce/AutoTrimps
>>>> Upstream: https://github.com/Zorn192/AutoTrimps
>>>> 
>> ---
>> Entertaining minecraft videos
>> http://YouTube.com/keybounce
>> 
> 
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