Hi, With the adoption of Git by the Windows code base and internally at Google, these giants have invested upstream in better support for large files in the partial-clone feature.
Is it time to reconsider git for binary assets like textures and sound files? Can I `git add [large file]` without second questioning what I'm doing? The perceived applicability of Git for large files is that it is not the right tool for that job. Does partial-clone remove this limitation? If not, when should we think this will become a reality? Thanks! David. -- You received this message because you are subscribed to the Google Groups "Git for human beings" group. To unsubscribe from this group and stop receiving emails from it, send an email to git-users+unsubscr...@googlegroups.com. To view this discussion on the web visit https://groups.google.com/d/msgid/git-users/0d1f3953-2dc8-424d-8c1b-f34e04d65a7d%40googlegroups.com.