seoz pushed a commit to branch master. http://git.enlightenment.org/core/elementary.git/commit/?id=8d809c6c9b3310619e3132c11efc1c6738ef308f
commit 8d809c6c9b3310619e3132c11efc1c6738ef308f Author: Daniel Juyung Seo <seojuyu...@gmail.com> Date: Sun Apr 12 13:40:20 2015 +0900 examples: Use new efl apis for size_set and visibility_set. evas_obj_size_set -> efl_gfx_size_set evas_obj_visibility_set -> efl_gfx_visible_set --- src/examples/evas3d_object_on_button_example.c | 4 ++-- src/examples/evas3d_scene_on_button_example.c | 2 +- src/examples/sphere_hunter/evas_3d_sphere_hunter.c | 2 +- 3 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/examples/evas3d_object_on_button_example.c b/src/examples/evas3d_object_on_button_example.c index 573ddec..bcf6426 100644 --- a/src/examples/evas3d_object_on_button_example.c +++ b/src/examples/evas3d_object_on_button_example.c @@ -307,8 +307,8 @@ elm_main(int argc, char **argv) /* Add an image object for 3D scene rendering. */ image = evas_object_image_filled_add(evas); eo_do(image, - evas_obj_size_set(WIDTH, HEIGHT), - evas_obj_visibility_set(EINA_TRUE)); + efl_gfx_size_set(WIDTH, HEIGHT), + efl_gfx_visible_set(EINA_TRUE)); btn = elm_button_add(win); evas_object_resize(btn, (WIDTH * 2) / 3, (HEIGHT * 2) / 3); diff --git a/src/examples/evas3d_scene_on_button_example.c b/src/examples/evas3d_scene_on_button_example.c index 37c61c0..09612ed 100644 --- a/src/examples/evas3d_scene_on_button_example.c +++ b/src/examples/evas3d_scene_on_button_example.c @@ -287,7 +287,7 @@ elm_main(int argc, char **argv) image = evas_object_image_filled_add(evas); eo_do(image, - evas_obj_visibility_set(EINA_TRUE)); + efl_gfx_visible_set(EINA_TRUE)); /* Set the image object as render target for 3D scene. */ eo_do(image, evas_obj_image_scene_set(data.scene)); diff --git a/src/examples/sphere_hunter/evas_3d_sphere_hunter.c b/src/examples/sphere_hunter/evas_3d_sphere_hunter.c index 03dfb9e..1174b67 100644 --- a/src/examples/sphere_hunter/evas_3d_sphere_hunter.c +++ b/src/examples/sphere_hunter/evas_3d_sphere_hunter.c @@ -886,7 +886,7 @@ elm_main(int argc, char **argv) image = evas_object_image_filled_add(evas); eo_do(image, - evas_obj_visibility_set(EINA_TRUE), + efl_gfx_visible_set(EINA_TRUE), evas_obj_image_scene_set(data.scene)); evas_object_size_hint_weight_set(image, EVAS_HINT_EXPAND, EVAS_HINT_EXPAND); --