jpeg pushed a commit to branch efl-1.14.

http://git.enlightenment.org/core/efl.git/commit/?id=8f4d840876dc2c658f7ec5253ca13c0de60175a8

commit 8f4d840876dc2c658f7ec5253ca13c0de60175a8
Author: Jean-Philippe Andre <jp.an...@samsung.com>
Date:   Tue May 12 11:30:57 2015 +0900

    Evas GL common: Skip shaders generation if there is no change
    
    Based on a quick git diff we check that the glsl code has not changed.
    This should fix out-of-tree builds and avoid all source modification
    unless required.
    
    When compiling from a tarball there should be no git tree (err 129),
    or if there's one the files should not be checked in (ie. no diff).
    If you changed the glsl files in a tarball... too bad for you.
    
    If this is still not enough to fix the build, then go ahead and disable
    the script from Makefile_Evas.am
    
    I would like to note that the auto-generation during make is extremely
    useful when working on the shaders, which is why I'd rather keep it enabled.
    
    @fix
---
 src/modules/evas/engines/gl_common/shader/evas_gl_enum.x     |  3 +--
 src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x  |  3 +--
 src/modules/evas/engines/gl_common/shader/gen_shaders.sh     | 12 ++++++++++--
 .../evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x    |  3 +--
 .../evas/engines/gl_common/shader_3d/gen_shaders_3d.sh       | 10 +++++++++-
 5 files changed, 22 insertions(+), 9 deletions(-)

diff --git a/src/modules/evas/engines/gl_common/shader/evas_gl_enum.x 
b/src/modules/evas/engines/gl_common/shader/evas_gl_enum.x
index 4f3cb12..e30184e 100644
--- a/src/modules/evas/engines/gl_common/shader/evas_gl_enum.x
+++ b/src/modules/evas/engines/gl_common/shader/evas_gl_enum.x
@@ -1,5 +1,4 @@
-/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED
- * See: ./modules/evas/engines/gl_common/shader/gen_shaders.sh */
+/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */
 
 typedef enum {
    SHADER_RECT,
diff --git a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x 
b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
index a14c527..d1a3cc6 100644
--- a/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
+++ b/src/modules/evas/engines/gl_common/shader/evas_gl_shaders.x
@@ -1,5 +1,4 @@
-/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED
- * See: ./modules/evas/engines/gl_common/shader/gen_shaders.sh */
+/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */
 
 #include "../evas_gl_private.h"
 
diff --git a/src/modules/evas/engines/gl_common/shader/gen_shaders.sh 
b/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
index 677aaab..7b0f741 100755
--- a/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
+++ b/src/modules/evas/engines/gl_common/shader/gen_shaders.sh
@@ -35,6 +35,14 @@ precision mediump float;
 #endif
 "
 
+# Skip generation if there is no diff (or no git)
+if ! git rev-parse 2>> /dev/null >> /dev/null ; then exit 0 ; fi
+if git diff --quiet --exit-code -- "$DIR"
+then
+  touch "${OUTPUT}" "${OUTPUT_ENUM}"
+  exit 0
+fi
+
 function upper() {
   echo $@ |tr '[:lower:]' '[:upper:]'
 }
@@ -50,7 +58,7 @@ IFS=$'\n' SHADERS=(`cat ${DIR}/shaders.txt`)
 IFS=$OIFS
 
 # Write header
-printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED\n * See: $0 */\n\n" 
> ${OUTPUT}
+printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */\n\n" > ${OUTPUT}
 
 # Including private for hilights and stuff :)
 printf "#include \"../evas_gl_private.h\"\n\n" >> ${OUTPUT}
@@ -164,7 +172,7 @@ static const struct {
 
 printf "${shaders_source}};\n\n" >> ${OUTPUT}
 
-printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED\n * See: $0 */
+printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */
 
 typedef enum {
 ${shaders_enum}   SHADER_LAST
diff --git a/src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x 
b/src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
index 62e2626..54c0acb 100644
--- a/src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
+++ b/src/modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x
@@ -1,5 +1,4 @@
-/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED
- * See: modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh */
+/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */
 
 static const char vertex_color_vert_glsl[] =
    "#ifdef GL_ES\n"
diff --git a/src/modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh 
b/src/modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh
index 01aea2a..6637dd9 100755
--- a/src/modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh
+++ b/src/modules/evas/engines/gl_common/shader_3d/gen_shaders_3d.sh
@@ -6,6 +6,14 @@ DIR=`dirname $0`
 
 OUTPUT=${DIR}/evas_gl_3d_shaders.x
 
+# Skip generation if there is no diff (or no git)
+if ! git rev-parse 2>> /dev/null >> /dev/null ; then exit 0 ; fi
+if git diff --quiet --exit-code -- "$DIR"
+then
+  touch "${OUTPUT}"
+  exit 0
+fi
+
 exec 1<&-
 exec 1>${OUTPUT}
 
@@ -14,7 +22,7 @@ vert_shaders_source=""
 frag_shaders_source=""
 
 # Write header
-printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED\n * See: $0 */\n\n"
+printf "/* DO NOT MODIFY THIS FILE AS IT IS AUTO-GENERATED */\n\n"
 for shd in ${SHADERS} ; do
   lname=`basename ${shd} .shd`
 

-- 


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