jaehyun pushed a commit to branch master. http://git.enlightenment.org/core/elementary.git/commit/?id=e0e29b902b1d199e3aae31b0f284cbd383471542
commit e0e29b902b1d199e3aae31b0f284cbd383471542 Author: Jaehyun Cho <[email protected]> Date: Tue Jun 2 16:43:20 2015 +0900 examples: Replace preferred engine "opengl_x11" with accel preference "3d". Replace preferred engine "opengl_x11" with accel preference "3d". --- src/examples/evas3d_map_example.c | 2 +- src/examples/evas3d_object_on_button_example.c | 2 +- src/examples/evas3d_scene_on_button_example.c | 2 +- src/examples/sphere_hunter/evas_3d_sphere_hunter.c | 2 +- 4 files changed, 4 insertions(+), 4 deletions(-) diff --git a/src/examples/evas3d_map_example.c b/src/examples/evas3d_map_example.c index 692d835..b1cc247 100644 --- a/src/examples/evas3d_map_example.c +++ b/src/examples/evas3d_map_example.c @@ -1185,7 +1185,7 @@ elm_main(int argc, char **argv) elm_app_info_set(elm_main, "elementary", "examples/evas3d_map_example.edj"); - elm_config_preferred_engine_set("opengl_x11"); + elm_config_accel_preference_set("3d"); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); diff --git a/src/examples/evas3d_object_on_button_example.c b/src/examples/evas3d_object_on_button_example.c index bcf6426..b578e58 100644 --- a/src/examples/evas3d_object_on_button_example.c +++ b/src/examples/evas3d_object_on_button_example.c @@ -296,7 +296,7 @@ elm_main(int argc, char **argv) { Scene_Data data; - elm_config_preferred_engine_set("opengl_x11"); + elm_config_accel_preference_set("3d"); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("evas3d-object-button", "A button on the 3d object"); diff --git a/src/examples/evas3d_scene_on_button_example.c b/src/examples/evas3d_scene_on_button_example.c index 55a567e..f1f014b 100644 --- a/src/examples/evas3d_scene_on_button_example.c +++ b/src/examples/evas3d_scene_on_button_example.c @@ -273,7 +273,7 @@ elm_main(int argc, char **argv) { Scene_Data data; - elm_config_preferred_engine_set("opengl_x11"); + elm_config_accel_preference_set("3d"); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("evas3d-scene-button", "3d object on the button"); diff --git a/src/examples/sphere_hunter/evas_3d_sphere_hunter.c b/src/examples/sphere_hunter/evas_3d_sphere_hunter.c index 1174b67..5036e29 100644 --- a/src/examples/sphere_hunter/evas_3d_sphere_hunter.c +++ b/src/examples/sphere_hunter/evas_3d_sphere_hunter.c @@ -854,7 +854,7 @@ elm_main(int argc, char **argv) Scene_Data data; Eina_Bool r = EINA_TRUE; - setenv("ELM_ENGINE", "opengl_x11", 1); + setenv("ELM_ACCEL", "3d", 1); elm_policy_set(ELM_POLICY_QUIT, ELM_POLICY_QUIT_LAST_WINDOW_CLOSED); win = elm_win_util_standard_add("__WIN__", "Sphere Hunter"); --
