WWW-www.enlightenment.org pushed a commit to branch master.


commit fa93c2b3490576ecff6adb396b97e124e82f877f
Author: Christopher Michael <cpmich...@comcast.net>
Date:   Tue Jun 16 07:36:59 2015 -0700

    Wiki page about-wayland changed with summary [] by Christopher Michael
 pages/about-wayland.txt | 14 +++++++++++++-
 1 file changed, 13 insertions(+), 1 deletion(-)

diff --git a/pages/about-wayland.txt b/pages/about-wayland.txt
index 86d7ff9..753129b 100644
--- a/pages/about-wayland.txt
+++ b/pages/about-wayland.txt
@@ -1,4 +1,9 @@
-=== We support Wayland ===
+~~Title: Wayland~~
+==== Wayland ====
 Current support work is being done to enable client-side applications and a 
wayland compositor. Currently EFL applications that use the lower-level 
Ecore-Evas and higher level Elementary API's will work and display correctly in 
a Wayland compositor, handle input, resizing and moving. Client-side frames are 
already provided. Both Shared-memory buffers AND EGL/OpenGL-ES2 buffers are 
supported. The Shared-memory buffers are purely CPU-rendered, meaning that they 
will work with or without Op [...]
@@ -8,6 +13,8 @@ All the source code for Wayland support is already in our 
source code repositori
 EFL is currently tracking Wayland master and will not function with the 0.85 
 === Current Status ===
 [**Evas Engines**]
@@ -62,7 +69,10 @@ EFL is currently tracking Wayland master and will not 
function with the 0.85 rel
     * Provides a Wayland Shell for use by Wayland Client applications (both 
wl_shell and xdg_shell are supported)
     * Experimental support for running Wayland-Only (without X11) is 
undergoing heavy testing.
 === Building Wayland Support ===
 The following instructions assume that you have Wayland/Weston installed as 
per [[http://wayland.freedesktop.org/building.html]]
 These steps assume that you have the environment variables set as per the 
above building instructions.
@@ -105,6 +115,8 @@ To compile Enlightenment with Wayland Client support, you 
should compile Enlight
         * To enable build support for the Enlightenment Compositor to render 
Wayland Clients using EGL
     * To build the Experimental Wayland-Only version, please see the 
README.wayland file located here: 
 === Running ===
 For applications that use Ecore_Evas directly set the environment variable 
**ECORE_EVAS_ENGINE** to either //wayland_egl// or //wayland_shm// depending on 
whether you wish to use the SHM based interface with software rendering or use 


Reply via email to