q66 pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=3e54602209af21954705e395fcbd54fe3240fb4d

commit 3e54602209af21954705e395fcbd54fe3240fb4d
Author: Srivardhan Hebbar <sri.heb...@samsung.com>
Date:   Fri Jul 24 13:40:30 2015 +0100

    evas grid: Eolian doc conversion of grid.
    
    Summary: Signed-off-by: Srivardhan Hebbar <sri.heb...@samsung.com>
    
    Reviewers: cedric, tasn, q66
    
    Reviewed By: q66
    
    Subscribers: cedric
    
    Differential Revision: https://phab.enlightenment.org/D2860
---
 src/lib/evas/canvas/evas_grid.eo | 141 ++++++++++++++++++---------------------
 1 file changed, 66 insertions(+), 75 deletions(-)

diff --git a/src/lib/evas/canvas/evas_grid.eo b/src/lib/evas/canvas/evas_grid.eo
index d01a750..c140af9 100644
--- a/src/lib/evas/canvas/evas_grid.eo
+++ b/src/lib/evas/canvas/evas_grid.eo
@@ -5,141 +5,132 @@ class Evas.Grid (Evas.Smart_Clipped)
    methods {
       @property mirrored {
          set {
-            /*@
-            Sets the mirrored mode of the grid. In mirrored mode the grid 
items go
-            from right to left instead of left to right. That is, 0,0 is top 
right, not
-            to left.
+            [[Sets the mirrored mode of the grid. In mirrored mode the grid 
items go
+              from right to left instead of left to right. That is, 0,0 is top 
right, not
+              to left.
 
-            @since 1.1 */
+              @since 1.1]]
          }
          get {
-            /*@
-            Gets the mirrored mode of the grid.
+            [[Gets the mirrored mode of the grid.
 
-            @return @c EINA_TRUE if it's a mirrored grid, @c EINA_FALSE 
otherwise.
-            @see evas_object_grid_mirrored_set()
-            @since 1.1 */
+              See also @.mirrored.set
+
+              @since 1.1]]
          }
          values {
-            mirrored: bool; /*@ the mirrored mode to set */
+            mirrored: bool; [[the mirrored mode to set.]]
          }
       }
       @property size {
          set {
-            /*@
-            Set the virtual resolution for the grid
+            [[Set the virtual resolution for the grid
 
-            @since 1.1 */
+              @since 1.1]]
          }
          get {
-            /*@
-            Get the current virtual resolution
+            [[Get the current virtual resolution
+
+              See also @.size.set
 
-            @see evas_object_grid_size_set()
-            @since 1.1 */
+              @since 1.1]]
          }
          values {
-            w: int; /*@ The virtual horizontal size (resolution) in integer 
units */
-            h: int; /*@ The virtual vertical size (resolution) in integer 
units */
+            w: int; [[The virtual horizontal size (resolution) in integer 
units.]]
+            h: int; [[The virtual vertical size (resolution) in integer 
units.]]
          }
       }
       @property children {
          get {
-            /*@
-            Get the list of children for the grid.
-
-            @note This is a duplicate of the list kept by the grid internally.
-            It's up to the user to destroy it when it no longer needs it.
-            It's possible to remove objects from the grid when walking this
-            list, but these removals won't be reflected on it.
-            @since 1.1 */
+            [[Get the list of children for the grid.
+
+              Note: This is a duplicate of the list kept by the grid 
internally.
+              It's up to the user to destroy it when it no longer needs it.
+              It's possible to remove objects from the grid when walking this
+              list, but these removals won't be reflected on it.
+
+              @since 1.1]]
             return: free(own(list<Evas.Object *> *), eina_list_free) 
@warn_unused;
          }
       }
       accessor_new @const {
-         /*@
-         Get an accessor to get random access to the list of children for the 
grid.
+         [[Get an accessor to get random access to the list of children for 
the grid.
+
+           Note: Do not remove or delete objects while walking the list.
 
-         @note Do not remove or delete objects while walking the list.
-         @since 1.1 */
+           @since 1.1]]
          return: free(own(accessor<Evas.Object *> *), eina_accessor_free)
             @warn_unused;
       }
       clear {
-         /*@
-         Faster way to remove all child objects from a grid object.
+         [[Faster way to remove all child objects from a grid object.
 
-         @since 1.1 */
+           @since 1.1]]
 
          params {
-            @in clear: bool; /*@ if true, it will delete just removed 
children. */
+            @in clear: bool; [[if true, it will delete just removed children.]]
          }
       }
       iterator_new @const {
-         /*@
-         Get an iterator to walk the list of children for the grid.
+         [[Get an iterator to walk the list of children for the grid.
 
-         @note Do not remove or delete objects while walking the list.
-         @since 1.1 */
+           Note: Do not remove or delete objects while walking the list.
+
+           @since 1.1]]
          return: free(own(iterator<Evas.Object *> *), eina_iterator_free)
             @warn_unused;
       }
       add_to {
-         /*@
-         Create a grid that is child of a given element @a parent.
+         [[Create a grid that is child of a given element parent.
+
+           \@ref evas_object_grid_add()
 
-         @see evas_object_grid_add()
-         @since 1.1 */
+           @since 1.1]]
 
          return: Evas.Object * @warn_unused;
       }
       unpack {
-         /*@
-         Remove child from grid.
+         [[Remove child from grid.
 
-         @note removing a child will immediately call a walk over children in 
order
-         to recalculate numbers of columns and rows. If you plan to remove
-         all children, use evas_object_grid_clear() instead.
+           Note: removing a child will immediately call a walk over children 
in order
+           to recalculate numbers of columns and rows. If you plan to remove
+           all children, use evas_object_grid_clear() instead.
 
-         @return 1 on success, 0 on failure.
-         @since 1.1 */
+           @since 1.1]]
 
-         return: bool;
+         return: bool; [[1 on success, 0 on failure.]]
          params {
             @in child: Evas.Object * @nonull;
          }
       }
       pack_get @const {
-         /*@
-         Get the pack options for a grid child
-
-         Get the pack x, y, width and height in virtual coordinates set by
-         evas_object_grid_pack()
-         @return 1 on success, 0 on failure.
-         @since 1.1 */
-         return: bool;
+         [[Get the pack options for a grid child
+
+           Get the pack x, y, width and height in virtual coordinates set by
+           @.pack.
+
+           @since 1.1]]
+         return: bool; [[1 on success, 0 on failure.]]
          params {
-            @in child: Evas.Object *; /*@ The grid child to query for 
coordinates */
-            @out x: int; /*@ The pointer to where the x coordinate will be 
returned */
-            @out y: int; /*@ The pointer to where the y coordinate will be 
returned */
-            @out w: int; /*@ The pointer to where the width will be returned */
-            @out h: int; /*@ The pointer to where the height will be returned 
*/
+            @in child: Evas.Object *; [[The grid child to query for 
coordinates.]]
+            @out x: int; [[The pointer to where the x coordinate will be 
returned.]]
+            @out y: int; [[The pointer to where the y coordinate will be 
returned.]]
+            @out w: int; [[The pointer to where the width will be returned.]]
+            @out h: int; [[The pointer to where the height will be returned.]]
          }
       }
       pack {
-         /*@
-         Add a new child to a grid object.
+         [[Add a new child to a grid object.
 
-         @return 1 on success, 0 on failure.
-         @since 1.1 */
+           @since 1.1]]
 
-         return: bool;
+         return: bool; [[1 on success, 0 on failure.]]
          params {
-            @in child: Evas.Object * @nonull; /*@ The child object to add. */
-            @in x: int; /*@ The virtual x coordinate of the child */
-            @in y: int; /*@ The virtual y coordinate of the child */
-            @in w: int; /*@ The virtual width of the child */
-            @in h: int; /*@ The virtual height of the child */
+            @in child: Evas.Object * @nonull; [[The child object to add.]]
+            @in x: int; [[The virtual x coordinate of the child.]]
+            @in y: int; [[The virtual y coordinate of the child.]]
+            @in w: int; [[The virtual width of the child.]]
+            @in h: int; [[The virtual height of the child.]]
          }
       }
    }

-- 


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