stefan pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=f38fffa576178d8c5c2bc4f963ebc02e6731b83a

commit f38fffa576178d8c5c2bc4f963ebc02e6731b83a
Author: Stefan Schmidt <ste...@osg.samsung.com>
Date:   Thu Aug 27 16:42:18 2015 +0200

    evas/gl_common: add new header files to build to make them available for 
dist
---
 src/Makefile_Evas.am | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/src/Makefile_Evas.am b/src/Makefile_Evas.am
index a627713..2fe051b 100644
--- a/src/Makefile_Evas.am
+++ b/src/Makefile_Evas.am
@@ -675,7 +675,9 @@ modules/evas/engines/gl_common/evas_gl_api_ext_def.h \
 modules/evas/engines/gl_common/evas_gl_core.h \
 modules/evas/engines/gl_common/evas_gl_core_private.h \
 modules/evas/engines/gl_common/evas_gl_api.c \
+modules/evas/engines/gl_common/evas_gl_api_def.h \
 modules/evas/engines/gl_common/evas_gl_api_gles1.c \
+modules/evas/engines/gl_common/evas_gl_api_gles3_def.h \
 modules/evas/engines/gl_common/evas_gl_api_ext.c \
 modules/evas/engines/gl_common/shader/evas_gl_shaders.x \
 modules/evas/engines/gl_common/shader_3d/evas_gl_3d_shaders.x \

-- 


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