q66 pushed a commit to branch master.

http://git.enlightenment.org/core/efl.git/commit/?id=00678aea1b00062cb19b58a52219568f88ae892b

commit 00678aea1b00062cb19b58a52219568f88ae892b
Author: Daniel Kolesa <d.kol...@osg.samsung.com>
Date:   Wed Sep 2 15:13:36 2015 +0100

    evas_canvas: prepare for doc conversion + partial conversion
---
 src/lib/evas/canvas/evas_canvas.eo | 410 +++++++++++++++++--------------------
 1 file changed, 190 insertions(+), 220 deletions(-)

diff --git a/src/lib/evas/canvas/evas_canvas.eo 
b/src/lib/evas/canvas/evas_canvas.eo
index 442e493..410039d 100644
--- a/src/lib/evas/canvas/evas_canvas.eo
+++ b/src/lib/evas/canvas/evas_canvas.eo
@@ -5,264 +5,234 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
    methods {
       @property output_framespace {
          set {
-            /*@
-            Sets the output framespace size of the render engine of the given 
evas.
+            [[Sets the output framespace size of the render engine of the
+              given evas.
 
-            The framespace size is used in the Wayland engines to denote space 
where
-            the output is not drawn. This is mainly used in ecore_evas to draw 
borders
+              The framespace size is used in the Wayland engines to denote
+              space where the output is not drawn. This is mainly used in
+              ecore_evas to draw borders.
 
-            The units used for @p w and @p h depend on the engine used by the
-            evas.
+              The units used for $w and $h depend on the engine used by the
+              evas.
 
-            @ingroup Evas_Output_Size
-            @since 1.1 */
+              @since 1.1
+            ]]
          }
          get {
-            /*@
-            Get the render engine's output framespace co-ordinates in canvas 
units.
+            [[Get the render engine's output framespace co-ordinates in
+              canvas units.
 
-            @ingroup Evas_Output_Size
-            @since 1.1 */
+              @since 1.1
+            ]]
          }
          values {
-            x: Evas.Coord; /*@ The left coordinate in output units, usually 
pixels. */
-            y: Evas.Coord; /*@ The top coordinate in output units, usually 
pixels. */
-            w: Evas.Coord; /*@ The width in output units, usually pixels. */
-            h: Evas.Coord; /*@ The height in output units, usually pixels. */
+            x: Evas.Coord; [[The left coordinate in output units, usually 
pixels.]]
+            y: Evas.Coord; [[The top coordinate in output units, usually 
pixels.]]
+            w: Evas.Coord; [[The width in output units, usually pixels.]]
+            h: Evas.Coord; [[The height in output units, usually pixels.]]
          }
       }
       @property output_viewport {
          set {
-            /*@
-            Sets the output viewport of the given evas in evas units.
-
-            The output viewport is the area of the evas that will be visible to
-            the viewer.  The viewport will be stretched to fit the output
-            target of the evas when rendering is performed.
+            [[Sets the output viewport of the given evas in evas units.
 
-            @note The coordinate values do not have to map 1-to-1 with the 
output
-            target.  However, it is generally advised that it is done for ease
-            of use.
+              The output viewport is the area of the evas that will be
+              visible to the viewer.  The viewport will be stretched to
+              fit the output target of the evas when rendering is performed.
 
-            @ingroup Evas_Output_Size */
+              Note: The coordinate values do not have to map 1-to-1 with
+              the output target. However, it is generally advised that it
+              is done for ease of use.
+            ]]
          }
          get {
-            /*@
-            Get the render engine's output viewport co-ordinates in canvas 
units.
-            Calling this function writes the current canvas output viewport
-            size and location values into the variables pointed to by @p x, @p
-            y, @p w and @p h.  On success the variables have the output
-            location and size values written to them in canvas units. Any of @p
-            x, @p y, @p w or @p h that are @c NULL will not be written to. If 
@p e
-            is invalid, the results are undefined.
-
+            [[Get the render engine's output viewport co-ordinates in
+              canvas units.
+
+              Calling this function writes the current canvas output
+              viewport size and location values into the variables pointed
+              to by $x, $y, $w and $h.  On success the variables have the
+              output location and size values written to them in canvas
+              units. Any of $x, $y, $w or $h that are $null will not be
+              written to. If $e is invalid, the results are undefined.
+            ]]
+            /* FIXME-doc
             Example:
             @code
             extern Evas *evas;
             Evas_Coord x, y, width, height;
 
             evas_output_viewport_get(evas, &x, &y, &w, &h);
-            @endcode */
+            @endcode
+            */
          }
          values {
-            x: Evas.Coord; /*@ The top-left corner x value of the viewport. */
-            y: Evas.Coord; /*@ The top-left corner y value of the viewport. */
-            w: Evas.Coord; /*@ The width of the viewport.  Must be greater 
than 0. */
-            h: Evas.Coord; /*@ The height of the viewport.  Must be greater 
than 0. */
+            x: Evas.Coord; [[The top-left corner x value of the viewport.]]
+            y: Evas.Coord; [[The top-left corner y value of the viewport.]]
+            w: Evas.Coord; [[The width of the viewport.  Must be greater than 
0.]]
+            h: Evas.Coord; [[The height of the viewport.  Must be greater than 
0.]]
          }
       }
       @property image_cache {
          set {
-            /*@
-            Set the image cache.
+            [[Set the image cache.
 
-            This function sets the image cache of canvas in bytes. */
+              This function sets the image cache of canvas in bytes.
+            ]]
          }
          get {
-            /*@
-            Get the image cache
+            [[Get the image cache.
 
-            This function returns the image cache size of canvas in bytes. */
+              This function returns the image cache size of canvas in bytes.
+            ]]
          }
          values {
-            size: int; /*@ The cache size. */
+            size: int; [[The cache size.]]
          }
       }
       @property event_default_flags {
          set {
-            /*@
-            Set the default set of flags an event begins with
+            [[Set the default set of flags an event begins with
 
-            Events in evas can have an event_flags member. This starts out with
-            and initial value (no flags). This lets you set the default flags 
that
-            an event begins with to be @p flags
+              Events in evas can have an event_flags member. This starts
+              out with  and initial value (no flags). This lets you set
+              the default flags that an event begins with to be $flags.
 
-            @since 1.2 */
+              @since 1.2
+            ]]
          }
          get {
-            /*@
-            Get the default set of flags an event begins with
+            [[Get the default set of flags an event begins with
 
-            @return The default event flags for that canvas
+              This gets the default event flags events are produced with
+              when fed in.
 
-            This gets the default event flags events are produced with when 
fed in.
-
-            @see evas_event_default_flags_set()
-            @since 1.2 */
+              @since 1.2
+            ]]
          }
          values {
-            flags: Evas.Event_Flags; /*@ The default flags to use */
+            flags: Evas.Event_Flags; [[The default flags to use.]]
          }
       }
       @property output_method {
          set {
-            /*@
-            Sets the output engine for the given evas.
-
-            Once the output engine for an evas is set, any attempt to change it
-            will be ignored.  The value for @p render_method can be found using
-            @ref evas_render_method_lookup .
+            [[Sets the output engine for the given evas.
 
-            @attention it is mandatory that one calls evas_init() before
-            setting the output method.
+              Once the output engine for an evas is set, any attempt to
+              change it  will be ignored. The value for $render_method can
+              be found using \@ref evas_render_method_lookup.
 
-            @ingroup Evas_Output_Method */
+              Note: it is mandatory that one calls \@ref evas_init before
+              setting the output method.
+            ]]
          }
          get {
-            /*@
-            Retrieves the number of the output engine used for the given evas.
-            @return  The ID number of the output engine being used.  @c 0 is
-            returned if there is an error.
-            @ingroup Evas_Output_Method */
+            [[Retrieves the number of the output engine used for the given
+              evas.
+            ]]
          }
          values {
-            render_method: int; /*@ The numeric engine value to use. */
+            render_method: int; [[The numeric engine value to use.]]
          }
       }
       @property font_cache {
          set {
-            /*@
-            Changes the size of font cache of the given evas.
-
-            @ingroup Evas_Font_Group */
+            [[Changes the size of font cache of the given evas.]]
          }
          get {
-            /*@
-            Changes the size of font cache of the given evas.
-
-            @return The size, in bytes.
-
-            @ingroup Evas_Font_Group */
+            [[Get the size of font cache of the given evas in bytes.]]
          }
          values {
-            size: int; /*@ The size, in bytes. */
+            size: int; [[The size in bytes.]]
          }
       }
       @property output_size {
          set {
-            /*@
-            Sets the output size of the render engine of the given evas.
-
-            The evas will render to a rectangle of the given size once this
-            function is called.  The output size is independent of the viewport
-            size.  The viewport will be stretched to fill the given rectangle.
+            [[Sets the output size of the render engine of the given evas.
 
-            The units used for @p w and @p h depend on the engine used by the
-            evas.
+              The evas will render to a rectangle of the given size once
+              this function is called.  The output size is independent of
+              the viewport size. The viewport will be stretched to fill
+              the given rectangle.
 
-            @ingroup Evas_Output_Size */
+              The units used for $w and $h depend on the engine used by the
+              evas.
+            ]]
          }
          get {
-            /*@
-            Retrieve the output size of the render engine of the given evas.
+            [[Retrieve the output size of the render engine of the given
+              evas.
 
-            The output size is given in whatever the output units are for the
-            engine.
+              The output size is given in whatever the output units are for
+              the engine.
 
-            If either @p w or @p h is @c NULL, then it is ignored.  If @p e is
-            invalid, the returned results are undefined.
-
-            @ingroup Evas_Output_Size */
+              If either $w or $h is $null, then it is ignored.  If $e is
+              invalid, the returned results are undefined.
+            ]]
          }
          values {
-            w: int; /*@ The width in output units, usually pixels. */
-            h: int; /*@ The height in output units, usually pixels. */
+            w: int; [[The width in output units, usually pixels.]]
+            h: int; [[The height in output units, usually pixels.]]
          }
       }
       @property data_attach {
          set {
-            /*@
-            Attaches a specific pointer to the evas for fetching later
-
-            @ingroup Evas_Canvas */
+            [[Attaches a specific pointer to the evas for fetching later.]]
          }
          get {
-            /*@
-            Returns the pointer attached by evas_data_attach_set()
-
-            @return The pointer attached
-            @ingroup Evas_Canvas */
+            [[Returns the pointer attached by @.data_attach.set.]]
          }
          values {
-            data: void *; /*@ The pointer to attach */
+            data: void *; [[The attached pointer.]]
          }
       }
       @property font_hinting {
          set {
-            /*@
-            Changes the font hinting for the given evas.
+            [[Changes the font hinting for the given evas.
 
-            #EVAS_FONT_HINTING_AUTO, #EVAS_FONT_HINTING_BYTECODE.
-            @ingroup Evas_Font_Group */
+              #EVAS_FONT_HINTING_AUTO, #EVAS_FONT_HINTING_BYTECODE.
+            ]]
          }
          get {
-            /*@
-            Retrieves the font hinting used by the given evas.
-
-            @return The hinting in use, one of #EVAS_FONT_HINTING_NONE,
-            #EVAS_FONT_HINTING_AUTO, #EVAS_FONT_HINTING_BYTECODE.
-            @ingroup Evas_Font_Group */
+            [[Retrieves the font hinting used by the given evas.]]
          }
          values {
-            hinting: Evas.Font.Hinting_Flags; /*@ The hinting to use, one of 
#EVAS_FONT_HINTING_NONE, */
+            hinting: Evas.Font.Hinting_Flags; [[
+               The used hinting, one of #EVAS_FONT_HINTING_NONE,
+               #EVAS_FONT_HINTING_AUTO, #EVAS_FONT_HINTING_BYTECODE.
+            ]]
          }
       }
       @property engine_info {
          set {
-            /*@
-            Applies the engine settings for the given evas from the given @c
-            Evas_Engine_Info structure.
-
-            To get the Evas_Engine_Info structure to use, call @ref
-            evas_engine_info_get .  Do not try to obtain a pointer to an
-            @c Evas_Engine_Info structure in any other way.
+            [[Applies the engine settings for the given evas from the
+              given $Evas_Engine_Info structure.
 
-            You will need to call this function at least once before you can
-            create objects on an evas or render that evas.  Some engines allow
-            their settings to be changed more than once.
+              To get the Evas_Engine_Info structure to use, call \@ref
+              evas_engine_info_get. Do not try to obtain a pointer to an
+              $Evas_Engine_Info structure in any other way.
 
-            Once called, the @p info pointer should be considered invalid.
+              You will need to call this function at least once before you
+              can create objects on an evas or render that evas. Some
+              engines allow their settings to be changed more than once.
 
-            @return  @c EINA_TRUE if no error occurred, @c EINA_FALSE 
otherwise.
-            @ingroup Evas_Output_Method */
-            return: bool;
+              Once called, the $info pointer should be considered invalid.
+            ]]
+            return: bool; [[$true if no error occurred, $false otherwise.]]
          }
          get {
-            /*@
-            Retrieves the current render engine info struct from the given 
evas.
-
-            The returned structure is publicly modifiable.  The contents are
-            valid until either @ref evas_engine_info_set or @ref evas_render
-            are called.
+            [[Retrieves the current render engine info struct from the given
+              evas.
 
-            This structure does not need to be freed by the caller.
+              The returned structure is publicly modifiable.  The contents
+              are valid until either \@ref evas_engine_info_set or \@ref
+              evas_render are called.
 
-            @return  A pointer to the Engine Info structure.  @c NULL is 
returned if
-            an engine has not yet been assigned.
-            @ingroup Evas_Output_Method */
+              This structure does not need to be freed by the caller.
+            ]]
          }
          values {
-            info: Evas.Engine_Info *; /*@ The pointer to the Engine Info to 
use */
+            info: Evas.Engine_Info *; [[The pointer to the engine info to 
use.]]
          }
       }
       @property focus {
@@ -270,7 +240,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             /*@
             Retrieve the object that currently has focus.
 
-            @return The object that has focus or @c NULL if there is not one.
+            @return The object that has focus or $null if there is not one.
 
             Evas can have (at most) one of its objects focused at a time.
             Focused objects will be the ones having <b>key events</b> delivered
@@ -283,7 +253,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             receiving input for them.
 
             This call returns the object that currently has focus on the canvas
-            @p e or @c NULL, if none.
+            $e or $null, if none.
 
             @see evas_object_focus_set
             @see evas_object_focus_get
@@ -298,7 +268,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             @skip called when our rectangle gets focus
             @until }
 
-            In this example the @c event_info is exactly a pointer to that
+            In this example the $event_info is exactly a pointer to that
             focused rectangle. See the full @ref Example_Evas_Events "example".
 
             @ingroup Evas_Object_Group_Find */
@@ -308,9 +278,9 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       @property object_top {
          get {
             /*@
-            Get the highest (stacked) Evas object on the canvas @p e.
+            Get the highest (stacked) Evas object on the canvas $e.
 
-            @return a pointer to the highest object on it, if any, or @c NULL,
+            @return a pointer to the highest object on it, if any, or $null,
             otherwise
 
             This function will take all populated layers in the canvas into
@@ -332,7 +302,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          get {
             /*@
             Returns a handle to the list of lock keys registered in the canvas
-            @p e. This is required to check for which locks are set at a given
+            $e. This is required to check for which locks are set at a given
             time with the evas_key_lock_is_set() function.
 
             @see evas_key_lock_add
@@ -342,7 +312,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             @see evas_key_lock_is_set
 
             @return An .Evas_Lock handle to query Evas' keys subsystem with
-            evas_key_lock_is_set(), or @c NULL on error. */
+            evas_key_lock_is_set(), or $null on error. */
             return: const(Evas.Lock)* @warn_unused;
          }
       }
@@ -353,7 +323,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
 
             This function returns the current known canvas unit co-ordinates of
             the mouse pointer and sets the contents of the Evas_Coords pointed
-            to by @p x and @p y to contain these co-ordinates. If @p e is not a
+            to by $x and $y to contain these co-ordinates. If $e is not a
             valid canvas the results of this function are undefined.
 
             Example:
@@ -376,7 +346,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             /*@
             Get the number of mouse or multi presses currently active
 
-            @p e The given canvas pointer.
+            $e The given canvas pointer.
             @return The number of presses (0 if none active).
 
             @since 1.2 */
@@ -406,7 +376,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             /*@
             Get the focus state known by the given evas
 
-            @return @c EINA_TRUE if it got the focus, @c EINA_FALSE otherwise.
+            @return $true if it got the focus, $false otherwise.
             @ingroup Evas_Canvas */
             return: bool;
          }
@@ -416,7 +386,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             /*@
             Get the changed marker for the canvas
 
-            @return @c EINA_TRUE if something has been marked as changed, @c 
EINA_FALSE otherwise.
+            @return $true if something has been marked as changed, $false 
otherwise.
             @ingroup Evas_Canvas
             @since 1.11
              */
@@ -430,7 +400,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
 
             This function returns the current known screen/output co-ordinates
             of the mouse pointer and sets the contents of the integers pointed
-            to by @p x and @p y to contain these co-ordinates. If @p e is not a
+            to by $x and $y to contain these co-ordinates. If $e is not a
             valid canvas the results of this function are undefined.
 
             Example:
@@ -467,7 +437,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
 
             A canvas begins with the mouse being assumed outside (0).
 
-            If @p e is not a valid canvas, the return value is undefined.
+            If $e is not a valid canvas, the return value is undefined.
 
             Example:
             @code
@@ -485,9 +455,9 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             Get the maximum image size evas can possibly handle
 
             This function returns the larges image or surface size that evas 
can handle
-            in pixels, and if there is one, returns @c EINA_TRUE. It returns
-            @c EINA_FALSE if no extra constraint on maximum image size exists. 
You still
-            should check the return values of @p maxw and @p maxh as there may 
still be
+            in pixels, and if there is one, returns $true. It returns
+            $false if no extra constraint on maximum image size exists. You 
still
+            should check the return values of $maxw and $maxh as there may 
still be
             a limit, just a much higher one.
 
             @since 1.1 */
@@ -501,9 +471,9 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       @property object_bottom {
          get {
             /*@
-            Get the lowest (stacked) Evas object on the canvas @p e.
+            Get the lowest (stacked) Evas object on the canvas $e.
 
-            @return a pointer to the lowest object on it, if any, or @c NULL,
+            @return a pointer to the lowest object on it, if any, or $null,
             otherwise
 
             This function will take all populated layers in the canvas into
@@ -524,7 +494,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          get {
             /*@
             Returns a handle to the list of modifier keys registered in the
-            canvas @p e. This is required to check for which modifiers are set
+            canvas $e. This is required to check for which modifiers are set
             at a given time with the evas_key_modifier_is_set() function.
 
             @see evas_key_modifier_add
@@ -534,7 +504,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             @see evas_key_modifier_is_set
 
             @return An .Evas_Modifier handle to query Evas' keys subsystem
-            with evas_key_modifier_is_set(), or @c NULL on error. */
+            with evas_key_modifier_is_set(), or $null on error. */
             return: const(Evas.Modifier)* @warn_unused;
          }
       }
@@ -561,7 +531,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
             (button 1) and the most significant bit corresponds to the last
             mouse button (button 32).
 
-            If @p e is not a valid canvas, the return value is undefined.
+            If $e is not a valid canvas, the return value is undefined.
 
             Example:
             @code
@@ -614,8 +584,8 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_lock_on {
          /*@
-         Enables or turns on programmatically the lock key with name @p
-         keyname.
+         Enables or turns on programmatically the lock key with name
+         $keyname.
 
          The effect will be as if the key was put on its active state after
          this call.
@@ -648,12 +618,12 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_modifier_mask_get @const {
          /*@
-         Creates a bit mask from the @p keyname @b modifier key. Values
+         Creates a bit mask from the $keyname @b modifier key. Values
          returned from different calls to it may be ORed together,
          naturally.
 
-         @returns the bit mask or 0 if the @p keyname key wasn't registered as 
a
-         modifier for canvas @p e.
+         @returns the bit mask or 0 if the $keyname key wasn't registered as a
+         modifier for canvas $e.
 
          This function is meant to be using in conjunction with
          evas_object_key_grab()/evas_object_key_ungrab(). Go check their
@@ -673,7 +643,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_modifier_add {
          /*@
-         Adds the @p keyname key to the current list of modifier keys.
+         Adds the $keyname key to the current list of modifier keys.
 
          Modifiers are keys like shift, alt and ctrl, i.e., keys which are
          meant to be pressed together with others, altering the behavior of
@@ -705,7 +675,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       key_modifier_off {
          /*@
          Disables or turns off programmatically the modifier key with name
-         @p keyname.
+         $keyname.
 
          @see evas_key_modifier_add
          @see evas_key_modifier_get
@@ -796,7 +766,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          a canvas
 
          @return  The list of Evas objects that are over the given position
-         in @p e
+         in $e
 
          This function will traverse all the layers of the given canvas,
          from top to bottom, querying for objects with areas covering the
@@ -856,18 +826,18 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          /*@
          Render the given Evas canvas asynchronously.
 
-         @return EINA_TRUE if the canvas will render, EINA_FALSE otherwise.
+         @return $true if the canvas will render, $false otherwise.
 
-         This function only returns EINA_TRUE when a frame will be rendered. 
If the
-         previous frame is still rendering, EINA_FALSE will be returned so the 
users
+         This function only returns $true when a frame will be rendered. If the
+         previous frame is still rendering, $false will be returned so the 
users
          know not to wait for the updates callback and just return to their 
main
          loop.
 
-         If a @p func callback is given, a list of updated areas will be 
generated
+         If a $func callback is given, a list of updated areas will be 
generated
          and the function will be called from the main thread after the 
rendered
          frame is flushed to the screen. The resulting list should be freed 
with
          @f evas_render_updates_free().
-         The list is given in the @p event_info parameter of the callback 
function.
+         The list is given in the $event_info parameter of the callback 
function.
 
          @ingroup Evas_Canvas
          @since 1.8 */
@@ -880,10 +850,10 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
 
          This is experimental and will change over time until noted here.
 
-         @return EINA_TRUE if the canvas will render, EINA_FALSE otherwise.
+         @return $true if the canvas will render, $false otherwise.
 
-         This function only returns EINA_TRUE when a frame will be rendered. 
If the
-         previous frame is still rendering, EINA_FALSE will be returned so the 
users
+         This function only returns $true when a frame will be rendered. If the
+         previous frame is still rendering, $false will be returned so the 
users
          know not to wait for the updates callback and just return to their 
main
          loop.
 
@@ -899,7 +869,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          This is experimental and will change over time until noted here.
 
          @return A newly allocated list of updated rectangles of thecanvas
-         (@c Eina.Rectangle structs). Free this list with
+         ($Eina.Rectangle structs). Free this list with
          evas_render_updates_free().
 
          @ingroup Evas_Canvas
@@ -1007,8 +977,8 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_lock_off {
          /*@
-         Disables or turns off programmatically the lock key with name @p
-         keyname.
+         Disables or turns off programmatically the lock key with name
+         $keyname.
 
          The effect will be as if the key was put on its inactive state
          after this call.
@@ -1047,7 +1017,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          Checks if the font hinting is supported by the given evas.
 
          #EVAS_FONT_HINTING_AUTO, #EVAS_FONT_HINTING_BYTECODE.
-         @return @c EINA_TRUE if it is supported, @c EINA_FALSE otherwise.
+         @return $true if it is supported, $false otherwise.
          @ingroup Evas_Font_Group */
          return: bool @warn_unused;
          params {
@@ -1082,8 +1052,8 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_modifier_on {
          /*@
-         Enables or turns on programmatically the modifier key with name @p
-         keyname.
+         Enables or turns on programmatically the modifier key with name
+         $keyname.
 
          The effect will be as if the key was pressed for the whole time
          between this call and a matching evas_key_modifier_off().
@@ -1171,7 +1141,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          /*@
          Retrieves the object on the given evas with the given name.
          @return  If successful, the Evas object with the given name.  
Otherwise,
-         @c NULL.
+         $null.
 
          This looks for the evas object given a name by 
evas_object_name_set(). If
          the name is not unique canvas-wide, then which one of the many objects
@@ -1195,12 +1165,12 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       touch_point_list_nth_id_get {
          /*@
-         This function returns the @p id of nth touch point.
+         This function returns the $id of nth touch point.
 
          @return id of nth touch point, if the call succeeded, -1 otherwise.
 
-         The point which comes from Mouse Event has @p id 0 and The point
-         which comes from Multi Event has @p id that is same as Multi
+         The point which comes from Mouse Event has $id 0 and The point
+         which comes from Multi Event has $id that is same as Multi
          Event's device id.
 
          Example:
@@ -1232,7 +1202,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       smart_objects_calculate {
          /*@
-         Call user-provided @c calculate() smart functions and unset the
+         Call user-provided $calculate smart functions and unset the
          flag signalling that the object needs to get recalculated to @b all
          smart objects in the canvas.
 
@@ -1272,8 +1242,8 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_lock_del {
          /*@
-         Removes the @p keyname key from the current list of lock keys on
-         canvas @p e.
+         Removes the $keyname key from the current list of lock keys on
+         canvas $e.
 
          @see evas_key_lock_get
          @see evas_key_lock_add
@@ -1326,10 +1296,10 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          @return The output/screen co-ordinate translated to output 
co-ordinates
          @ingroup Evas_Coord_Mapping_Group
 
-         This function takes in a horizontal co-ordinate as the @p x
+         This function takes in a horizontal co-ordinate as the $x
          parameter and converts it into output units, accounting for output
          size, viewport size and location, returning it as the function
-         return value. If @p e is invalid, the results are undefined.
+         return value. If $e is invalid, the results are undefined.
 
          Example:
          @code
@@ -1366,11 +1336,11 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          Force immediate renderization of the given Evas canvas.
 
          @return A newly allocated list of updated rectangles of the canvas
-         (@c Eina.Rectangle structs). Free this list with
+         ($Eina.Rectangle structs). Free this list with
          evas_render_updates_free().
 
          This function forces an immediate renderization update of the given
-         canvas @p e.
+         canvas $e.
 
          @note This is a <b>very low level function</b>, which most of
          Evas' users wouldn't care about. One would use it, for example, to
@@ -1407,10 +1377,10 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          @return The screen co-ordinate translated to canvas unit co-ordinates
          @ingroup Evas_Coord_Mapping_Group
 
-         This function takes in a vertical co-ordinate as the @p y parameter
+         This function takes in a vertical co-ordinate as the $y parameter
          and converts it into canvas units, accounting for output size,
          viewport size and location, returning it as the function return
-         value. If @p e is invalid, the results are undefined.
+         value. If $e is invalid, the results are undefined.
 
          Example:
          @code
@@ -1427,8 +1397,8 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_modifier_del {
          /*@
-         Removes the @p keyname key from the current list of modifier keys
-         on canvas @p e.
+         Removes the $keyname key from the current list of modifier keys
+         on canvas $e.
 
          @see evas_key_modifier_add
          @see evas_key_modifier_get
@@ -1442,12 +1412,12 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       touch_point_list_nth_state_get {
          /*@
-         This function returns the @p state of nth touch point.
+         This function returns the $state of nth touch point.
 
-         @return @p state of nth touch point, if the call succeeded,
+         @return $state of nth touch point, if the call succeeded,
          EVAS_TOUCH_POINT_CANCEL otherwise.
 
-         The point's @p state is EVAS_TOUCH_POINT_DOWN when pressed,
+         The point's $state is EVAS_TOUCH_POINT_DOWN when pressed,
          EVAS_TOUCH_POINT_STILL when the point is not moved after pressed,
          EVAS_TOUCH_POINT_MOVE when moved at least once after pressed and
          EVAS_TOUCH_POINT_UP when released.
@@ -1575,7 +1545,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
 
          This function will traverse all the layers of the given canvas,
          from top to bottom, querying for objects with areas overlapping
-         with the given rectangular region inside @p e. The user can remove
+         with the given rectangular region inside $e. The user can remove
          from the query objects which are hidden and/or which are set to
          pass events.
 
@@ -1635,7 +1605,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          Remove all "obscured regions" from an Evas canvas.
 
          This function removes all the rectangles from the obscured regions
-         list of the canvas @p e. It takes obscured areas added with
+         list of the canvas $e. It takes obscured areas added with
          evas_obscured_rectangle_add() and make them again a regions that @b
          have to be repainted on rendering updates.
 
@@ -1672,10 +1642,10 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          @return The screen co-ordinate translated to canvas unit co-ordinates
          @ingroup Evas_Coord_Mapping_Group
 
-         This function takes in a horizontal co-ordinate as the @p x
+         This function takes in a horizontal co-ordinate as the $x
          parameter and converts it into canvas units, accounting for output
          size, viewport size and location, returning it as the function
-         return value. If @p e is invalid, the results are undefined.
+         return value. If $e is invalid, the results are undefined.
 
          Example:
          @code
@@ -1692,7 +1662,7 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
       }
       key_lock_add {
          /*@
-         Adds the @p keyname key to the current list of lock keys.
+         Adds the $keyname key to the current list of lock keys.
 
          Locks are keys like caps lock, num lock or scroll lock, i.e., keys
          which are meant to be pressed once -- toggling a binary state which
@@ -1739,10 +1709,10 @@ class Evas.Canvas (Eo.Base, Evas.Common_Interface)
          @return The output/screen co-ordinate translated to output 
co-ordinates
          @ingroup Evas_Coord_Mapping_Group
 
-         This function takes in a vertical co-ordinate as the @p x parameter
+         This function takes in a vertical co-ordinate as the $x parameter
          and converts it into output units, accounting for output size,
          viewport size and location, returning it as the function return
-         value. If @p e is invalid, the results are undefined.
+         value. If $e is invalid, the results are undefined.
 
          Example:
          @code

-- 


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