cedric pushed a commit to branch master. http://git.enlightenment.org/website/www-content.git/commit/?id=9631ab209b5e7fa2b1dfbc778be28a30418c77eb
commit 9631ab209b5e7fa2b1dfbc778be28a30418c77eb Author: Clément Bénier <[email protected]> Date: Wed Aug 26 11:10:22 2015 +0200 fix hyperlinks to edje PG Signed-off-by: Clément Bénier <[email protected]> --- pages/program_guide/basic_application_structure_pg.txt | 2 +- pages/program_guide/containers/layout.txt | 2 +- pages/program_guide/event_effect/edje_events.txt | 2 +- pages/tutorial/form_tutorial.txt | 2 +- pages/tutorial/genlist/modifications.txt | 2 +- pages/tutorial/genlist/set-up.txt | 7 +++++-- 6 files changed, 10 insertions(+), 7 deletions(-) diff --git a/pages/program_guide/basic_application_structure_pg.txt b/pages/program_guide/basic_application_structure_pg.txt index fe913e1..1491cb3 100644 --- a/pages/program_guide/basic_application_structure_pg.txt +++ b/pages/program_guide/basic_application_structure_pg.txt @@ -32,7 +32,7 @@ as a basis: * **Elementary** is the top-most library with which you create your EFL application. It provides all the functions you need to create a window, create simple and complex layouts, manage the life cycle of a view, and add widgets. Go to [[/program_guide/widgets_pg|Widgets program guide]] - * **Edje** is the library used by Elementary to provide a powerful theme. You can also use Edje to create your own objects and use them in your application. You may also want to extend the default theme. You will find more information about Edje and the EDC format in [[/coming_soon|Edje]] and [[/coming_soon|Customizing Widgets]]. + * **Edje** is the library used by Elementary to provide a powerful theme. You can also use Edje to create your own objects and use them in your application. You may also want to extend the default theme. You will find more information about Edje and the EDC format in [[/program_guide/edje_pg|Edje]] and [[/coming_soon|Customizing Widgets]]. * **Ecore** is the library which manages the main loop of your application. The main loop is one of the most important concepts you need to know about to develop an application. The main loop is where events are handled, and where you interact with the user through the callback mechanism. The main loop mechanisms are explained in the [[/coming_soon|Main Loop guide]]. * **Evas** is the canvas engine. Evas is responsible for managing the drawing of your content. All graphical objects that you create are Evas objects. Evas handles the entire state of the window by filling the canvas with objects and manipulating their states. In contrast to other canvas libraries, such as Cairo, OpenGL, and XRender, Evas is not a drawing library but a scene graph library that retains the state of all objects. The Evas concept is explained in [[/program_guide/evas/ren [...] * **Eina** is the basis of all the EFL libraries. Eina is a toolbox that implements an API for data types in an efficient way. It contains all the functions needed to create lists and hashes, manage shared strings, open shared libraries, and manage errors and memory pools. Eina concepts are explained in [[/coming_soon|Using Data Types]]. diff --git a/pages/program_guide/containers/layout.txt b/pages/program_guide/containers/layout.txt index 247c0d0..beb8320 100644 --- a/pages/program_guide/containers/layout.txt +++ b/pages/program_guide/containers/layout.txt @@ -10,7 +10,7 @@ widgets used in Elementary. An Edje design file describes how the elements of the UI are positioned and how they behave when interacted with. For more information about Edje, see the -[[/coming_soon|Edje guide]]. +[[/program_guide/edje_pg|Edje guide]]. === Table of Contents === diff --git a/pages/program_guide/event_effect/edje_events.txt b/pages/program_guide/event_effect/edje_events.txt index 7ad4c17..b399f8e 100644 --- a/pages/program_guide/event_effect/edje_events.txt +++ b/pages/program_guide/event_effect/edje_events.txt @@ -7,7 +7,7 @@ Edje themes have ''program'' sections. These are small sections triggered upon the reception of a signal that can execute actions, such as changing the state of an edje part and running another program. -For more information on themes and programs, see the [[/coming_soon|Edje +For more information on themes and programs, see the [[/program_guide/edje_pg|Edje guide]]. === Table of Contents === diff --git a/pages/tutorial/form_tutorial.txt b/pages/tutorial/form_tutorial.txt index f6508e6..38e7adf 100644 --- a/pages/tutorial/form_tutorial.txt +++ b/pages/tutorial/form_tutorial.txt @@ -197,7 +197,7 @@ pointer. The ''_genlist_content_get'' function is called several times depending on the style of the created item. In this case, with the default style for the genlist item, there are two different swallow parts. A swallow part is a -container in the [[/coming_soon|edje file]] of the genlist item, which may +container in the [[/program_guide/edje_pg|edje file]] of the genlist item, which may contain an evas object. The following figure shows the layout of different parts in the theme. diff --git a/pages/tutorial/genlist/modifications.txt b/pages/tutorial/genlist/modifications.txt index 0ea8640..c3c6a52 100644 --- a/pages/tutorial/genlist/modifications.txt +++ b/pages/tutorial/genlist/modifications.txt @@ -24,7 +24,7 @@ The Genlist Widget lists all available item styles: Further customization is achieved by modifying the theme as explained in the -[[/coming_soon|Edje guide]]. +[[/program_guide/edje_pg|Edje guide]]. In case the customization is only visual, it is good practice to keep the same item style names for new themes. This makes it possible to change theme and diff --git a/pages/tutorial/genlist/set-up.txt b/pages/tutorial/genlist/set-up.txt index 8c239c1..20da9ba 100644 --- a/pages/tutorial/genlist/set-up.txt +++ b/pages/tutorial/genlist/set-up.txt @@ -79,7 +79,7 @@ This callback returns a C string that is displayed in the part named after the according to the current theme. If you are not familiar with the concept of parts in the EFLs, read -[[/coming_soon|the Write a Simple EDC File]] section. +[[/program_guide/edje/basic_concepts##Writing_Simple_EDC_File|the Write a Simple EDC File]] section. <note> The value returned is freed by the EFLs: the value must be freshly-allocated, do not free it yourself and do not re-use it across list elements. @@ -102,7 +102,10 @@ _genlist_text_get(void *data, Evas_Object *obj, const char *part) </code> <note> -The names and positions of parts depends on the item_style chosen when adding new items to the genlist. Setting a custom theme makes it possible to completely change genlists by adding and moving parts. The [[/coming_soon|Edje]] guide explains how to do that. +The names and positions of parts depends on the item_style chosen when adding +new items to the genlist. Setting a custom theme makes it possible to +completely change genlists by adding and moving parts. The +[[/program_guide/edje_pg|Edje]] guide explains how to do that. </note> It is possible to behave differently according to data --
