devilhorns pushed a commit to branch master. http://git.enlightenment.org/core/efl.git/commit/?id=f55d0a3d0740aa2673e9b13f9341c8665389c201
commit f55d0a3d0740aa2673e9b13f9341c8665389c201 Author: Chris Michael <[email protected]> Date: Wed Nov 4 09:24:18 2015 -0500 evas-gl-drm: Set Outbuf vsync according to engine The engine setup code already checks if we are disabling vsync (defaults to on), so we should be setting the Outbuf vsync according to what the engine info has @fix Signed-off-by: Chris Michael <[email protected]> --- src/modules/evas/engines/gl_drm/evas_outbuf.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/modules/evas/engines/gl_drm/evas_outbuf.c b/src/modules/evas/engines/gl_drm/evas_outbuf.c index cde72b1..a421b64 100644 --- a/src/modules/evas/engines/gl_drm/evas_outbuf.c +++ b/src/modules/evas/engines/gl_drm/evas_outbuf.c @@ -379,7 +379,7 @@ evas_outbuf_new(Evas_Engine_Info_GL_Drm *info, int w, int h, Render_Engine_Swap_ ob->depth = info->info.depth; ob->rotation = info->info.rotation; ob->destination_alpha = info->info.destination_alpha; - /* ob->vsync = info->info.vsync; */ + ob->vsync = info->info.vsync; ob->swap_mode = swap_mode; ob->priv.num = 2; --
