ajwillia-ms pushed a commit to branch master.

http://git.enlightenment.org/website/www-content.git/commit/?id=e338ee8c4cdaf29174efb012c49b7aea96b1b504

commit e338ee8c4cdaf29174efb012c49b7aea96b1b504
Author: Andy Williams <a...@andywilliams.me>
Date:   Tue Oct 31 13:25:30 2017 +0000

    Fix the tutorial relative links too
---
 pages/develop/legacy/tutorial/basic/button.txt     |  2 +-
 pages/develop/legacy/tutorial/basic/label.txt      |  2 +-
 pages/develop/legacy/tutorial/basic_tutorial.txt   | 12 ++++----
 .../effects/ecore_animator/3d_rotation.txt         |  4 +--
 .../effects/ecore_animator/drop_bounce.txt         |  2 +-
 .../tutorial/effects/ecore_animator/rotation.txt   |  4 +--
 .../tutorial/effects/ecore_animator/setting_up.txt |  2 +-
 .../tutorial/effects/ecore_animator/zoom.txt       |  4 +--
 .../tutorial/effects/edje_animation/on_click.txt   |  2 +-
 .../tutorial/effects/edje_animation/start_up.txt   |  2 +-
 .../effects/elementary_animations/blend.txt        |  4 +--
 .../effects/elementary_animations/fade.txt         |  4 +--
 .../effects/elementary_animations/flip.txt         |  4 +--
 .../effects/elementary_animations/flipy.txt        |  4 +--
 .../effects/elementary_animations/rotation.txt     |  4 +--
 .../effects/elementary_animations/setting_up.txt   |  2 +-
 .../effects/elementary_animations/transit.txt      |  2 +-
 .../effects/elementary_animations/wipe.txt         |  4 +--
 .../effects/elementary_animations/zoom.txt         |  4 +--
 pages/develop/legacy/tutorial/effects_tutorial.txt | 32 +++++++++++-----------
 pages/develop/legacy/tutorial/form_tutorial.txt    |  2 +-
 .../legacy/tutorial/genlist/modifications.txt      |  2 +-
 pages/develop/legacy/tutorial/genlist/set-up.txt   |  2 +-
 pages/develop/legacy/tutorial/genlist_tutorial.txt |  4 +--
 .../legacy/tutorial/gl2d/animating_cube.txt        |  4 +--
 .../legacy/tutorial/gl2d/basic_application.txt     |  2 +-
 .../develop/legacy/tutorial/gl2d/creating_cube.txt |  4 +--
 .../develop/legacy/tutorial/gl2d/drawing_cube.txt  |  4 +--
 pages/develop/legacy/tutorial/gl2d/effects.txt     |  2 +-
 .../legacy/tutorial/gl2d/rendering_cube.txt        |  4 +--
 .../legacy/tutorial/gl2d/widget_interaction.txt    |  4 +--
 pages/develop/legacy/tutorial/gl_2d_tutorial.txt   | 14 +++++-----
 pages/develop/legacy/tutorial/menu/basic_ui.txt    |  4 +--
 pages/develop/legacy/tutorial/menu/hidden_menu.txt |  2 +-
 pages/develop/legacy/tutorial/menu/structure.txt   |  2 +-
 pages/develop/legacy/tutorial/menu/theme.txt       |  4 +--
 pages/develop/legacy/tutorial/menu_tutorial.txt    |  8 +++---
 pages/develop/legacy/tutorial/preference/code.txt  |  2 +-
 .../legacy/tutorial/preference/description.txt     |  2 +-
 .../legacy/tutorial/preference_tutorial.txt        |  4 +--
 40 files changed, 88 insertions(+), 88 deletions(-)

diff --git a/pages/develop/legacy/tutorial/basic/button.txt 
b/pages/develop/legacy/tutorial/basic/button.txt
index 3129296c..a12c90c6 100644
--- a/pages/develop/legacy/tutorial/basic/button.txt
+++ b/pages/develop/legacy/tutorial/basic/button.txt
@@ -191,4 +191,4 @@ _button_unfocused_cb(void * data, Evas_Object *button, void 
*event_info){
 
 ==== Next Part ====
 
-//**__[[/tutorial/basic/label]]__**//
+//**__[[/develop/legacy/tutorial/basic/label]]__**//
diff --git a/pages/develop/legacy/tutorial/basic/label.txt 
b/pages/develop/legacy/tutorial/basic/label.txt
index b8f06a31..73a1cb3c 100644
--- a/pages/develop/legacy/tutorial/basic/label.txt
+++ b/pages/develop/legacy/tutorial/basic/label.txt
@@ -72,4 +72,4 @@ elm_object_text_set(label, "<b>This text is bold.</b>");
 
 ==== Next Part ====
 
-//**__[[/tutorial/basic/list| Simple List Tutorial]]__**//
+//**__[[/develop/legacy/tutorial/basic/list| Simple List Tutorial]]__**//
diff --git a/pages/develop/legacy/tutorial/basic_tutorial.txt 
b/pages/develop/legacy/tutorial/basic_tutorial.txt
index 97d4309a..cad5a2e8 100644
--- a/pages/develop/legacy/tutorial/basic_tutorial.txt
+++ b/pages/develop/legacy/tutorial/basic_tutorial.txt
@@ -34,8 +34,8 @@ ELM_MAIN()
 </code>
 
 ==== Basic Button ====
-**__[[/tutorial/basic/button|Basic Button Tutorial]]:__**
-//{{code_c/tutorial/basic/button.c}}//[[/tutorial/basic/button|{{ 
:basic_button.png?direct|button}}]]
+**__[[/develop/legacy/tutorial/basic/button|Basic Button Tutorial]]:__**
+//{{code_c/tutorial/basic/button.c}}//[[/develop/legacy/tutorial/basic/button|{{
 :basic_button.png?direct|button}}]]
 \\
 \\
 \\
@@ -54,8 +54,8 @@ ELM_MAIN()
 \\
 ------
 ==== Basic Label ====
-**__[[/tutorial/basic/label|Simple Text Tutorial]]:__**//
- {{code_c/tutorial/basic/label.c}}//[[/tutorial/basic/label|{{ 
:basic_label.png?direct|label}}]]
+**__[[/develop/legacy/tutorial/basic/label|Simple Text Tutorial]]:__**//
+ {{code_c/tutorial/basic/label.c}}//[[/develop/legacy/tutorial/basic/label|{{ 
:basic_label.png?direct|label}}]]
 \\
 \\
 \\
@@ -66,6 +66,6 @@ ELM_MAIN()
 \\
 ------
 ==== Basic List ====
-**__[[tutorial/basic/list|Simple List Tutorial]]:__**//
- {{code_c/tutorial/basic/list.c}}//[[/tutorial/basic/list|{{ 
:basic_list.png?direct|list}}]]
+**__[[/develop/legacy/tutorial/basic/list|Simple List Tutorial]]:__**//
+ {{code_c/tutorial/basic/list.c}}//[[/develop/legacy/tutorial/basic/list|{{ 
:basic_list.png?direct|list}}]]
 
diff --git 
a/pages/develop/legacy/tutorial/effects/ecore_animator/3d_rotation.txt 
b/pages/develop/legacy/tutorial/effects/ecore_animator/3d_rotation.txt
index 212b4c42..be7c4a32 100644
--- a/pages/develop/legacy/tutorial/effects/ecore_animator/3d_rotation.txt
+++ b/pages/develop/legacy/tutorial/effects/ecore_animator/3d_rotation.txt
@@ -1,5 +1,5 @@
 ~~Title: 3D Rotation Effect - Ecore Animator~~
-//**__previous page__: **//[[/tutorial/effects/ecore_animator/zoom|Creating a 
zoom effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/zoom|Creating a zoom 
effect]]
 ==== Creating a 3D Rotation Effect ====
 
 The last animation is a 3D rotation. For this one, we are going to rotate the
@@ -72,4 +72,4 @@ timeline position to gently rotate the target on each call to 
the ''_do_3d()''
 callback function along the timeline.
 
 \\
-//**__next page__: **//[[/tutorial/effects/ecore_animator/drop_bounce|Creating 
drop and bounce effects]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/drop_bounce|Creating drop 
and bounce effects]]
diff --git 
a/pages/develop/legacy/tutorial/effects/ecore_animator/drop_bounce.txt 
b/pages/develop/legacy/tutorial/effects/ecore_animator/drop_bounce.txt
index fe0c33f7..93e0ba06 100644
--- a/pages/develop/legacy/tutorial/effects/ecore_animator/drop_bounce.txt
+++ b/pages/develop/legacy/tutorial/effects/ecore_animator/drop_bounce.txt
@@ -1,5 +1,5 @@
 ~~Title: Drop and Bounce Effects - Ecore Animator~~
-//**__previous page__: **//[[/tutorial/effects/ecore_animator/zoom|Creating a 
zoom effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/zoom|Creating a zoom 
effect]]
 ==== Creating Drop and Bounce Effects ====
 
 To finish, we add drop and bounce effects to our buttons at application start.
diff --git a/pages/develop/legacy/tutorial/effects/ecore_animator/rotation.txt 
b/pages/develop/legacy/tutorial/effects/ecore_animator/rotation.txt
index 8fdbf336..5f4799c4 100644
--- a/pages/develop/legacy/tutorial/effects/ecore_animator/rotation.txt
+++ b/pages/develop/legacy/tutorial/effects/ecore_animator/rotation.txt
@@ -1,5 +1,5 @@
 ~~Title: Rotation Effect - Ecore Animator~~
-//**__previous page__: 
**//[[/tutorial/effects/ecore_animator/setting_up|Setting up the application]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/setting_up|Setting up the 
application]]
 ==== Creating a Rotation Effect ====
 
 {{ :ecore_animator_rotate.gif }}
@@ -122,4 +122,4 @@ evas_map_free(m);
 </code>
 
 \\
-//**__next page__: **//[[/tutorial/effects/ecore_animator/zoom|Creating a zoom 
effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/zoom|Creating a zoom 
effect]]
diff --git 
a/pages/develop/legacy/tutorial/effects/ecore_animator/setting_up.txt 
b/pages/develop/legacy/tutorial/effects/ecore_animator/setting_up.txt
index 20179ef8..885c6759 100644
--- a/pages/develop/legacy/tutorial/effects/ecore_animator/setting_up.txt
+++ b/pages/develop/legacy/tutorial/effects/ecore_animator/setting_up.txt
@@ -78,4 +78,4 @@ function takes as arguments the ''target'' Evas object and 
the path of the
 image file, built with the ''snprintf()'' function and stored in a buffer.
 
 \\
-//**__next page__: **//[[/tutorial/effects/ecore_animator/rotation|Creating a 
rotation effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/rotation|Creating a 
rotation effect]]
diff --git a/pages/develop/legacy/tutorial/effects/ecore_animator/zoom.txt 
b/pages/develop/legacy/tutorial/effects/ecore_animator/zoom.txt
index 704ab472..041a8e9d 100644
--- a/pages/develop/legacy/tutorial/effects/ecore_animator/zoom.txt
+++ b/pages/develop/legacy/tutorial/effects/ecore_animator/zoom.txt
@@ -1,5 +1,5 @@
 ~~Title: Zoom Effect - Ecore Animator~~
-//**__previous page__: 
**//[[/tutorial/effects/ecore_animator/rotation|Creating a rotation effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/rotation|Creating a 
rotation effect]]
 ==== Creating a Zoom Effect ====
 
 The next animation is a zoom, for which an Evas Map is also used.
@@ -69,4 +69,4 @@ factor values by the timeline position. Each call will zoom 
more than the
 previous one, thereby creating the animation effect.
 
 \\
-//**__next page__: **//[[/tutorial/effects/ecore_animator/3d_rotation|Creating 
a 3D rotation effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/ecore_animator/3d_rotation|Creating a 3D 
rotation effect]]
diff --git a/pages/develop/legacy/tutorial/effects/edje_animation/on_click.txt 
b/pages/develop/legacy/tutorial/effects/edje_animation/on_click.txt
index 269a0c9f..ac60b4f3 100644
--- a/pages/develop/legacy/tutorial/effects/edje_animation/on_click.txt
+++ b/pages/develop/legacy/tutorial/effects/edje_animation/on_click.txt
@@ -1,5 +1,5 @@
 ~~Title: On Click - Edje Animation~~
-//**__previous page__: 
**//[[/tutorial/effects/edje_animation/start_up|Animating on Application 
Start-up]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/edje_animation/start_up|Animating on 
Application Start-up]]
 ==== Animating Object on Click ====
 
 All the previous animations are automatic and do not have any relation with
diff --git a/pages/develop/legacy/tutorial/effects/edje_animation/start_up.txt 
b/pages/develop/legacy/tutorial/effects/edje_animation/start_up.txt
index f6c99625..2cfa00f4 100644
--- a/pages/develop/legacy/tutorial/effects/edje_animation/start_up.txt
+++ b/pages/develop/legacy/tutorial/effects/edje_animation/start_up.txt
@@ -183,5 +183,5 @@ This program goes from the default state to the bigger 
state in five seconds
 with a ''LINEAR'' effect, automatically running on the application startup.
 
 \\
-//**__next page__: **//[[/tutorial/effects/edje_animation/on_click|Animating 
Object on Click]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/edje_animation/on_click|Animating Object 
on Click]]
 
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/blend.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/blend.txt
index 672164fe..296037a6 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/blend.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/blend.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Blend Transition~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/flip|Creating a Flip Effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/flip|Creating a 
Flip Effect]]
 === Elementary Animations ===
 ==== Creating a Blend Transition ====
 
@@ -50,4 +50,4 @@ static void _blend_effect(Evas_Object *obj, Evas_Object *obj2)
 }
 </code>
 \\
-//**__next page__: **// 
[[/tutorial/effects/elementary_animations/fade|Creating a Fade Effect]]
+//**__next page__: **// 
[[/develop/legacy/tutorial/effects/elementary_animations/fade|Creating a Fade 
Effect]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/fade.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/fade.txt
index a8592acd..723f94c0 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/fade.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/fade.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Fade Effect~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/blend|Creating a Blend 
Transition]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/blend|Creating a 
Blend Transition]]
 === Elementary Animations ===
 ==== Creating a Fade Effect ====
 
@@ -50,4 +50,4 @@ static void _fade_effect(Evas_Object *obj, Evas_Object *obj2)
 }
 </code>
 \\
-//**__next page__: 
**//[[/tutorial/effects/elementary_animations/flipy|Creating a Flip on y Axis]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/flipy|Creating a 
Flip on y Axis]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/flip.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/flip.txt
index 1536b191..f19804f1 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/flip.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/flip.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Zoom Effect~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/zoom|Creating a Zoom Effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/zoom|Creating a 
Zoom Effect]]
 === Elementary Animations ===
 ==== Creating a Flip Effect ====
 
@@ -58,4 +58,4 @@ _flip_effect(Evas_Object *obj, Evas_Object *obj2)
 }
 </code>
 \\
-//**__next page__: 
**//[[/tutorial/effects/elementary_animations/blend|Creating a Blend 
Transition]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/blend|Creating a 
Blend Transition]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/flipy.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/flipy.txt
index 5cfed99a..e4532920 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/flipy.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/flipy.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Flip on y Axis~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/fade|Creating a Fade Effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/fade|Creating a 
Fade Effect]]
 === Elementary Animations ===
 ==== Creating a Flip on y Axis ====
 
@@ -49,4 +49,4 @@ _flip_y_effect(Evas_Object *obj, Evas_Object *obj2)
 }
 </code>
 \\
-//**__next page__: **//[[/tutorial/effects/elementary_animations/wipe|Creating 
a Wipe Effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/wipe|Creating a 
Wipe Effect]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/rotation.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/rotation.txt
index 63df325d..973abe6c 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/rotation.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/rotation.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Rotation Effect~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/setting_up|Setting Up the 
Application]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/setting_up|Setting 
Up the Application]]
 === Elementary Animations ===
 ==== Creating a Rotation Effect ====
 
@@ -59,4 +59,4 @@ _rotation_effect(Evas_Object *obj, float angle)
 }
 </code>
 \\
-//**__next page__: **//[[/tutorial/effects/elementary_animations/zoom|Creating 
a Zoom Effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/zoom|Creating a 
Zoom Effect]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/setting_up.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/setting_up.txt
index 218adc30..0b8533b2 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/setting_up.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/setting_up.txt
@@ -252,4 +252,4 @@ All the action buttons are created exactly the same way as 
the resize button,
 with a callback and an animation function.
 
 \\
-//**__next page__: 
**//[[/tutorial/effects/elementary_animations/rotation|Creating a Rotation 
Effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/rotation|Creating 
a Rotation Effect]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/transit.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/transit.txt
index 6a0a1603..3ca708c2 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/transit.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/transit.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Transit~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/wipe|Creating a Wipe Effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/wipe|Creating a 
Wipe Effect]]
 === Elementary Animations ===
 ==== Transit: Implementing Elementary Transit Effects ====
 
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/wipe.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/wipe.txt
index c02617d8..c45d4ec8 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/wipe.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/wipe.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Wipe Effect~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/flipy|Creating a Flip on y Axis]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/flipy|Creating a 
Flip on y Axis]]
 === Elementary Animations ===
 ==== Creating a Wipe Effect ====
 
@@ -58,4 +58,4 @@ _wipe_effect(Evas_Object *obj)
 \\
 //**__The whole code__: **//{{code_c/tutorial/effects/elementary_animations.c}}
 \\
-//**__next page__: 
**//[[/tutorial/effects/elementary_animations/transit|Implementing Elementary 
Transit Effects]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/transit|Implementing
 Elementary Transit Effects]]
diff --git 
a/pages/develop/legacy/tutorial/effects/elementary_animations/zoom.txt 
b/pages/develop/legacy/tutorial/effects/elementary_animations/zoom.txt
index df308b5b..ceb16c81 100644
--- a/pages/develop/legacy/tutorial/effects/elementary_animations/zoom.txt
+++ b/pages/develop/legacy/tutorial/effects/elementary_animations/zoom.txt
@@ -1,5 +1,5 @@
 ~~Title: Elementary Animations - Creating a Zoom Effect~~
-//**__previous page__: 
**//[[/tutorial/effects/elementary_animations/rotation|Creating a Rotation 
Effect]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/rotation|Creating 
a Rotation Effect]]
 === Elementary Animations ===
 ==== Creating a Zoom Effect ====
 
@@ -51,4 +51,4 @@ _zoom_effect(Evas_Object *obj, float from, float to)
 }
 </code>
 \\
-//**__next page__: **//[[/tutorial/effects/elementary_animations/flip|Creating 
a Flip Effect]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/effects/elementary_animations/flip|Creating a 
Flip Effect]]
diff --git a/pages/develop/legacy/tutorial/effects_tutorial.txt 
b/pages/develop/legacy/tutorial/effects_tutorial.txt
index 42dacda6..45bce8f3 100644
--- a/pages/develop/legacy/tutorial/effects_tutorial.txt
+++ b/pages/develop/legacy/tutorial/effects_tutorial.txt
@@ -15,11 +15,11 @@ animators work like timers, running callback functions over 
a given duration
 
 === Table of Contents ===
 
-  * [[/tutorial/effects/ecore_animator/setting_up|Setting up the application]]
-  * [[/tutorial/effects/ecore_animator/rotation|Creating a rotation effect]]
-  * [[/tutorial/effects/ecore_animator/zoom|Creating a zoom effect]]
-  * [[/tutorial/effects/ecore_animator/3d_rotation|Creating a 3D rotation 
effect]]
-  * [[/tutorial/effects/ecore_animator/drop_bounce|Creating drop and bounce 
effects]]
+  * [[/develop/legacy/tutorial/effects/ecore_animator/setting_up|Setting up 
the application]]
+  * [[/develop/legacy/tutorial/effects/ecore_animator/rotation|Creating a 
rotation effect]]
+  * [[/develop/legacy/tutorial/effects/ecore_animator/zoom|Creating a zoom 
effect]]
+  * [[/develop/legacy/tutorial/effects/ecore_animator/3d_rotation|Creating a 
3D rotation effect]]
+  * [[/develop/legacy/tutorial/effects/ecore_animator/drop_bounce|Creating 
drop and bounce effects]]
 
 Ecore Animator Example : {{ :ecore_animator.gif }}
 \\
@@ -34,8 +34,8 @@ your own animations.
 
 === Table of Contents ===
 
-  * [[/tutorial/effects/edje_animation/start_up|Animating on Application 
Start-up]]
-  * [[/tutorial/effects/edje_animation/on_click|Animating Object on Click]]
+  * [[/develop/legacy/tutorial/effects/edje_animation/start_up|Animating on 
Application Start-up]]
+  * [[/develop/legacy/tutorial/effects/edje_animation/on_click|Animating 
Object on Click]]
 
 {{ :edje_animation_rotate.gif }}
 \\
@@ -52,15 +52,15 @@ to an ''Evas_Object''.
 
 === Table of Contents ===
 
-  * [[/tutorial/effects/elementary_animations/setting_up|Setting Up the 
Application]]
-  * [[/tutorial/effects/elementary_animations/rotation|Creating a Rotation 
Effect]]
-  * [[/tutorial/effects/elementary_animations/zoom|Creating a Zoom Effect]]
-  * [[/tutorial/effects/elementary_animations/flip|Creating a Flip Effect]]
-  * [[/tutorial/effects/elementary_animations/blend|Creating a Blend 
Transition]]
-  * [[/tutorial/effects/elementary_animations/fade|Creating a Fade Effect]]
-  * [[/tutorial/effects/elementary_animations/flipy|Creating a Flip on y Axis]]
-  * [[/tutorial/effects/elementary_animations/wipe|Creating a Wipe Effect]]
-  * [[/tutorial/effects/elementary_animations/transit|Implementing Elementary 
Transit Effects]]
+  * 
[[/develop/legacy/tutorial/effects/elementary_animations/setting_up|Setting Up 
the Application]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/rotation|Creating 
a Rotation Effect]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/zoom|Creating a 
Zoom Effect]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/flip|Creating a 
Flip Effect]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/blend|Creating a 
Blend Transition]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/fade|Creating a 
Fade Effect]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/flipy|Creating a 
Flip on y Axis]]
+  * [[/develop/legacy/tutorial/effects/elementary_animations/wipe|Creating a 
Wipe Effect]]
+  * 
[[/develop/legacy/tutorial/effects/elementary_animations/transit|Implementing 
Elementary Transit Effects]]
 
 
 Elementary Animations example: {{ :transit_rotate.gif }}
diff --git a/pages/develop/legacy/tutorial/form_tutorial.txt 
b/pages/develop/legacy/tutorial/form_tutorial.txt
index 38e7adf6..0d4756b5 100644
--- a/pages/develop/legacy/tutorial/form_tutorial.txt
+++ b/pages/develop/legacy/tutorial/form_tutorial.txt
@@ -108,7 +108,7 @@ all functions that are called back when an item is created. 
In this case,
 create the callbacks _genlist_text_get (for labels) and _genlist_content_get
 (for icons). These functions are called when labels and icons of the genlist
 item are created. For more information go to the
-[[/tutorial/genlist_tutorial|genlist tutorial]] or the
+[[/develop/legacy/tutorial/genlist_tutorial|genlist tutorial]] or the
 [[/program_guide/containers/genlist|genlist guide]].
 
 The list of contacts and their descriptions are contained in an array of
diff --git a/pages/develop/legacy/tutorial/genlist/modifications.txt 
b/pages/develop/legacy/tutorial/genlist/modifications.txt
index e8e10c68..34d79c12 100644
--- a/pages/develop/legacy/tutorial/genlist/modifications.txt
+++ b/pages/develop/legacy/tutorial/genlist/modifications.txt
@@ -142,7 +142,7 @@ _tree_item_expand_request(void *data, Evas_Object *o, void 
*event_info)
 </code>
 
 <note>
-The example above has an extra line: the call to 
''elm_genlist_item_item_class_update()''. It changes the item style and is 
explained in the [[/tutorial/genlist/modifications#Using_Other_APIs|Changing 
the item class of an item after its creation section]].^
+The example above has an extra line: the call to 
''elm_genlist_item_item_class_update()''. It changes the item style and is 
explained in the 
[[/develop/legacy/tutorial/genlist/modifications#Using_Other_APIs|Changing the 
item class of an item after its creation section]].^
 </note>
 
 <code c>
diff --git a/pages/develop/legacy/tutorial/genlist/set-up.txt 
b/pages/develop/legacy/tutorial/genlist/set-up.txt
index 2ac5d86d..b0e48046 100644
--- a/pages/develop/legacy/tutorial/genlist/set-up.txt
+++ b/pages/develop/legacy/tutorial/genlist/set-up.txt
@@ -229,4 +229,4 @@ te
 
 ==== Next Part ====
 
-[[/tutorial/genlist/modifications|Modifications]]
+[[/develop/legacy/tutorial/genlist/modifications|Modifications]]
diff --git a/pages/develop/legacy/tutorial/genlist_tutorial.txt 
b/pages/develop/legacy/tutorial/genlist_tutorial.txt
index d6a3e708..35b7460a 100644
--- a/pages/develop/legacy/tutorial/genlist_tutorial.txt
+++ b/pages/develop/legacy/tutorial/genlist_tutorial.txt
@@ -39,5 +39,5 @@ Genlist example :{{ :genlist.png?direct |list}}
 
 === Table of contents ===
 
-  * [[/tutorial/genlist/set-up|Set-up]] : 
{{/code_c/tutorial/genlist/set-up_genlist.c}}
-  * [[/tutorial/genlist/modifications|Modifications]] : 
{{/code_c/tutorial/genlist/modifications_genlist.c}}
+  * [[/develop/legacy/tutorial/genlist/set-up|Set-up]] : 
{{/code_c/tutorial/genlist/set-up_genlist.c}}
+  * [[/develop/legacy/tutorial/genlist/modifications|Modifications]] : 
{{/code_c/tutorial/genlist/modifications_genlist.c}}
diff --git a/pages/develop/legacy/tutorial/gl2d/animating_cube.txt 
b/pages/develop/legacy/tutorial/gl2d/animating_cube.txt
index d8958847..7e50c1aa 100644
--- a/pages/develop/legacy/tutorial/gl2d/animating_cube.txt
+++ b/pages/develop/legacy/tutorial/gl2d/animating_cube.txt
@@ -1,5 +1,5 @@
 ~~Title: Creating the Cube - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/rendering_cube|Rendering the 
Cube]].
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/rendering_cube|Rendering the Cube]].
 ==== Animating the Cube ====
 
 ''Ecore_Animator'' is used to create an animation.
@@ -129,4 +129,4 @@ evas_object_event_callback_add(gl, EVAS_CALLBACK_MOUSE_UP, 
_mouse_up_cb, gld);
 evas_object_event_callback_add(gl, EVAS_CALLBACK_MOUSE_MOVE, _mouse_move_cb, 
gld);
 </code>
 \\
-//**__next page__: **//[[/tutorial/gl2d/widget_interaction|Implementing Widget 
Interaction]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/gl2d/widget_interaction|Implementing Widget 
Interaction]]
diff --git a/pages/develop/legacy/tutorial/gl2d/basic_application.txt 
b/pages/develop/legacy/tutorial/gl2d/basic_application.txt
index 693ecdb1..20119113 100644
--- a/pages/develop/legacy/tutorial/gl2d/basic_application.txt
+++ b/pages/develop/legacy/tutorial/gl2d/basic_application.txt
@@ -84,4 +84,4 @@ To set up callbacks:
 | Callback for deleting | ''_del_gl'' | The delete callback is triggered when 
the GLView is being destroyed, from the main loop, and no other callback can be 
called on the same object afterwards. |
 | Add an animator | ''_anim_gl'' | The application above is technically 
working but the scene does not get updated unless the object is marked as such. 
Games might want to use an animator to have a regular update of the scene. \\ 
Any other event can be used to refresh the view, for example user input if the 
view needs to be updated. |
 
-//**__next page__: **//[[/tutorial/gl2d/creating_cube|Creating the Cube]]
+//**__next page__: **//[[/develop/legacy/tutorial/gl2d/creating_cube|Creating 
the Cube]]
diff --git a/pages/develop/legacy/tutorial/gl2d/creating_cube.txt 
b/pages/develop/legacy/tutorial/gl2d/creating_cube.txt
index f572f5da..b9625ac2 100644
--- a/pages/develop/legacy/tutorial/gl2d/creating_cube.txt
+++ b/pages/develop/legacy/tutorial/gl2d/creating_cube.txt
@@ -1,5 +1,5 @@
 ~~Title: Creating the Cube - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/basic_application|Creating the
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/basic_application|Creating the
 Basic Application]].
 
 ==== Creating the Cube ====
@@ -125,4 +125,4 @@ static const float colors[] =
 };
 </code>
 
-//**__next page__: **//[[/tutorial/gl2d/drawing_cube|Drawing the Cube with 
GLView]]
+//**__next page__: **//[[/develop/legacy/tutorial/gl2d/drawing_cube|Drawing 
the Cube with GLView]]
diff --git a/pages/develop/legacy/tutorial/gl2d/drawing_cube.txt 
b/pages/develop/legacy/tutorial/gl2d/drawing_cube.txt
index 93e418bd..a8adbcf1 100644
--- a/pages/develop/legacy/tutorial/gl2d/drawing_cube.txt
+++ b/pages/develop/legacy/tutorial/gl2d/drawing_cube.txt
@@ -1,5 +1,5 @@
 ~~Title: Drawing the Cube - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/creating_cube|Creating the Cube]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/creating_cube|Creating the Cube]]
 ==== Drawing the Cube with GLView ====
 
 === Mathematical Functions for Matrices ===
@@ -412,4 +412,4 @@ else
   }
 </code>
 \\
-//**__next page__: **//[[/tutorial/gl2d/rendering_cube|Rendering the Cube]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/gl2d/rendering_cube|Rendering the Cube]]
diff --git a/pages/develop/legacy/tutorial/gl2d/effects.txt 
b/pages/develop/legacy/tutorial/gl2d/effects.txt
index b678615c..ce086a03 100644
--- a/pages/develop/legacy/tutorial/gl2d/effects.txt
+++ b/pages/develop/legacy/tutorial/gl2d/effects.txt
@@ -1,5 +1,5 @@
 ~~Title: Implementing Effects - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/widget_interaction|Implementing 
Widget Interaction]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/widget_interaction|Implementing Widget 
Interaction]]
 ==== Implementing Effects ====
 
 Create a button that resets the scene by putting the background color to black
diff --git a/pages/develop/legacy/tutorial/gl2d/rendering_cube.txt 
b/pages/develop/legacy/tutorial/gl2d/rendering_cube.txt
index cdf0e6c6..0633f2f8 100644
--- a/pages/develop/legacy/tutorial/gl2d/rendering_cube.txt
+++ b/pages/develop/legacy/tutorial/gl2d/rendering_cube.txt
@@ -1,5 +1,5 @@
 ~~Title: Rendering the Cube - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/drawing_cube|Drawing the Cube with 
GLView]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/drawing_cube|Drawing the Cube with GLView]]
 ==== Rendering the Cube ====
 
 The viewport is set at 0,0 corresponding to the bottom left edge of the
@@ -52,4 +52,4 @@ You now are the proud owner of a nice cube!
 
 {{ :gl_cube.png?500 }}
 \\
-//**__next page__: **//[[/tutorial/gl2d/animating_cube|Animating the Cube]]
+//**__next page__: 
**//[[/develop/legacy/tutorial/gl2d/animating_cube|Animating the Cube]]
diff --git a/pages/develop/legacy/tutorial/gl2d/widget_interaction.txt 
b/pages/develop/legacy/tutorial/gl2d/widget_interaction.txt
index fddeaa58..62b794c3 100644
--- a/pages/develop/legacy/tutorial/gl2d/widget_interaction.txt
+++ b/pages/develop/legacy/tutorial/gl2d/widget_interaction.txt
@@ -1,5 +1,5 @@
 ~~Title: Widget Interaction - GL 2D Tutorial~~
-//**__previous page__: **//[[/tutorial/gl2d/animating_cube|Animating the Cube]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/gl2d/animating_cube|Animating the Cube]]
 ==== Implementing Widget Interaction ====
 
 Consider using widget to control some aspects of the rendering. For example,
@@ -71,4 +71,4 @@ customScale(gld->model, scalex, scaley, scalez);
 customMutlMatrix(gld->mvp, gld->view, gld->model);
 </code>
 \\
-//**__next page__: **//[[/tutorial/gl2d/effects|Implementing Effects]]
+//**__next page__: **//[[/develop/legacy/tutorial/gl2d/effects|Implementing 
Effects]]
diff --git a/pages/develop/legacy/tutorial/gl_2d_tutorial.txt 
b/pages/develop/legacy/tutorial/gl_2d_tutorial.txt
index 86ee99c9..91cb6ca7 100644
--- a/pages/develop/legacy/tutorial/gl_2d_tutorial.txt
+++ b/pages/develop/legacy/tutorial/gl_2d_tutorial.txt
@@ -6,13 +6,13 @@ GLView widget and EvasGL.
 
 === Table of Contents ===
 
-  * [[/tutorial/gl2d/basic_application|Creating the Basic Application]]
-  * [[/tutorial/gl2d/creating_cube|Creating the Cube]]
-  * [[/tutorial/gl2d/drawing_cube|Drawing the Cube with GLView]]
-  * [[/tutorial/gl2d/rendering_cube|Rendering the Cube]]
-  * [[/tutorial/gl2d/animating_cube|Animating the Cube]]
-  * [[/tutorial/gl2d/widget_interaction|Implementing Widget Interaction]]
-  * [[/tutorial/gl2d/effects|Implementing Effects]]
+  * [[/develop/legacy/tutorial/gl2d/basic_application|Creating the Basic 
Application]]
+  * [[/develop/legacy/tutorial/gl2d/creating_cube|Creating the Cube]]
+  * [[/develop/legacy/tutorial/gl2d/drawing_cube|Drawing the Cube with GLView]]
+  * [[/develop/legacy/tutorial/gl2d/rendering_cube|Rendering the Cube]]
+  * [[/develop/legacy/tutorial/gl2d/animating_cube|Animating the Cube]]
+  * [[/develop/legacy/tutorial/gl2d/widget_interaction|Implementing Widget 
Interaction]]
+  * [[/develop/legacy/tutorial/gl2d/effects|Implementing Effects]]
 
 Gl 2D example: {{ :gl_cube_example.png?600 }}
 
diff --git a/pages/develop/legacy/tutorial/menu/basic_ui.txt 
b/pages/develop/legacy/tutorial/menu/basic_ui.txt
index 8b8d10ac..0b853138 100644
--- a/pages/develop/legacy/tutorial/menu/basic_ui.txt
+++ b/pages/develop/legacy/tutorial/menu/basic_ui.txt
@@ -1,5 +1,5 @@
 ~~Title: Basic UI Menu~~
-//**__previous__: **//[[/tutorial/menu/theme|Defining the Application Theme]]
+//**__previous__: **//[[/develop/legacy/tutorial/menu/theme|Defining the 
Application Theme]]
 ==== Creating the Basic UI ====
 
 The view container ''view/main'' is structured like this:
@@ -293,4 +293,4 @@ _build_date_view(Menu *me)
 
 Each function creates a view and stores it in the application data.
 \\
-//**__next__: **//[[/tutorial/menu/hidden_menu|Creating the Hidden Menu]]
+//**__next__: **//[[/develop/legacy/tutorial/menu/hidden_menu|Creating the 
Hidden Menu]]
diff --git a/pages/develop/legacy/tutorial/menu/hidden_menu.txt 
b/pages/develop/legacy/tutorial/menu/hidden_menu.txt
index 7565ca4e..2dec2226 100644
--- a/pages/develop/legacy/tutorial/menu/hidden_menu.txt
+++ b/pages/develop/legacy/tutorial/menu/hidden_menu.txt
@@ -1,5 +1,5 @@
 ~~Title: Hidden Menu Tutorial~~
-//**__previous__: **//[[/tutorial/menu/basic_ui|Creating the Basic UI]]
+//**__previous__: **//[[/develop/legacy/tutorial/menu/basic_ui|Creating the 
Basic UI]]
 ==== Creating a Hidden Menu ====
 
 Add a new function called ''_build_side_menu'' to create the side Menu toolbar 
and
diff --git a/pages/develop/legacy/tutorial/menu/structure.txt 
b/pages/develop/legacy/tutorial/menu/structure.txt
index 4a9000bb..ee336e8f 100644
--- a/pages/develop/legacy/tutorial/menu/structure.txt
+++ b/pages/develop/legacy/tutorial/menu/structure.txt
@@ -71,4 +71,4 @@ typedef struct _Tbarmenu
 \\
 //**__The whole code__ : **// {{/code_c/tutorial/menu/structure_menu.h}}
 \\
-//**__next__: **//[[/tutorial/menu/theme|Defining the Application Theme]]
+//**__next__: **//[[/develop/legacy/tutorial/menu/theme|Defining the 
Application Theme]]
diff --git a/pages/develop/legacy/tutorial/menu/theme.txt 
b/pages/develop/legacy/tutorial/menu/theme.txt
index eea924af..1e60492e 100644
--- a/pages/develop/legacy/tutorial/menu/theme.txt
+++ b/pages/develop/legacy/tutorial/menu/theme.txt
@@ -1,5 +1,5 @@
 ~~Title: Application Theme Menu Tutorial~~
-//**__previous__: **//[[/tutorial/menu/structure|Defining the Application 
"Structure"]]
+//**__previous__: **//[[/develop/legacy/tutorial/menu/structure|Defining the 
Application "Structure"]]
 ==== Defining the Application Theme ====
 
 After the structure is defined, define the UI. In this tutorial, Basic EDC UI
@@ -168,4 +168,4 @@ program
 \\
 //**__The whole code__ : **// {{/code_c/tutorial/menu/menu.edc}}
 \\
-//**__next__: **//[[/tutorial/menu/basic_ui|Creating the Basic UI]]
+//**__next__: **//[[/develop/legacy/tutorial/menu/basic_ui|Creating the Basic 
UI]]
diff --git a/pages/develop/legacy/tutorial/menu_tutorial.txt 
b/pages/develop/legacy/tutorial/menu_tutorial.txt
index f83e5182..f6fd8285 100644
--- a/pages/develop/legacy/tutorial/menu_tutorial.txt
+++ b/pages/develop/legacy/tutorial/menu_tutorial.txt
@@ -8,10 +8,10 @@ also a hidden menu that appears only when the menu button is 
pressed.
 
 === Table of contents ===
 
-  * [[/tutorial/menu/structure|Defining the Application "Structure"]]
-  * [[/tutorial/menu/theme|Defining the Application Theme]]
-  * [[/tutorial/menu/basic_ui|Creating the Basic UI]]
-  * [[/tutorial/menu/hidden_menu|Creating the Hidden Menu]]
+  * [[/develop/legacy/tutorial/menu/structure|Defining the Application 
"Structure"]]
+  * [[/develop/legacy/tutorial/menu/theme|Defining the Application Theme]]
+  * [[/develop/legacy/tutorial/menu/basic_ui|Creating the Basic UI]]
+  * [[/develop/legacy/tutorial/menu/hidden_menu|Creating the Hidden Menu]]
 
 Menu example :
 
diff --git a/pages/develop/legacy/tutorial/preference/code.txt 
b/pages/develop/legacy/tutorial/preference/code.txt
index 98d78735..aca994ae 100644
--- a/pages/develop/legacy/tutorial/preference/code.txt
+++ b/pages/develop/legacy/tutorial/preference/code.txt
@@ -1,5 +1,5 @@
 ~~Title: Code Preferences~~
-//**__previous page__: **//[[/tutorial/preference/description|Preferences 
Description]]
+//**__previous page__: 
**//[[/develop/legacy/tutorial/preference/description|Preferences Description]]
 ==== Code Preferences ====
 
 Now that the preferences is fully described, add them to our application.
diff --git a/pages/develop/legacy/tutorial/preference/description.txt 
b/pages/develop/legacy/tutorial/preference/description.txt
index 5ee68af4..6131bc8f 100644
--- a/pages/develop/legacy/tutorial/preference/description.txt
+++ b/pages/develop/legacy/tutorial/preference/description.txt
@@ -192,4 +192,4 @@ preference.epc'' which will generate a compiled 
preference.epb file.
 //**__The whole code__: **//{{ code_c/tutorial/preference/preference.epc }}
 \\
 
-//**__next page__: **//[[/tutorial/preference/code|Preferences Code]]
+//**__next page__: **//[[/develop/legacy/tutorial/preference/code|Preferences 
Code]]
diff --git a/pages/develop/legacy/tutorial/preference_tutorial.txt 
b/pages/develop/legacy/tutorial/preference_tutorial.txt
index 167a899b..2bf41538 100644
--- a/pages/develop/legacy/tutorial/preference_tutorial.txt
+++ b/pages/develop/legacy/tutorial/preference_tutorial.txt
@@ -9,8 +9,8 @@ compiled to a binary form using elm_prefs_cc.
 
 === Table of Contents ===
 
-  * [[/tutorial/preference/description|Preferences Description]]
-  * [[/tutorial/preference/code|Preferences Code]]
+  * [[/develop/legacy/tutorial/preference/description|Preferences Description]]
+  * [[/develop/legacy/tutorial/preference/code|Preferences Code]]
 
 Preference example: {{ :preference_base.png }}
 

-- 


Reply via email to