raster pushed a commit to branch feature/themes/flat.

http://git.enlightenment.org/core/efl.git/commit/?id=9fda848c97ceb4c94abad3f99548560f6d30d921

commit 9fda848c97ceb4c94abad3f99548560f6d30d921
Author: Carsten Haitzler (Rasterman) <[email protected]>
Date:   Sat Feb 15 14:34:08 2020 +0000

    TH - go back to nearest smoothing fill for shadows
    
    there's a rounding problem... and a single part with image with hole
    in it just are going to always fail in lots of cases. i need to
    rethink the shadows - probably break up into 4 or 8 parts with
    clipping to solve this... so for now this will do until i get to that.
---
 data/elementary/themes/macros.edc | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/data/elementary/themes/macros.edc 
b/data/elementary/themes/macros.edc
index 1d2444aeb6..878b69dd2c 100644
--- a/data/elementary/themes/macros.edc
+++ b/data/elementary/themes/macros.edc
@@ -34,6 +34,7 @@
    image.middle: 0; \
    rel1.offset: -21 -14; \
    rel2.offset: 20 27; \
+   fill.smooth: 0; \
    offscale
 #define WIN_SHADOW_SMALL \
    image.normal: "win_shadow.png"; \
@@ -43,6 +44,7 @@
    image.middle: 0; \
    rel1.offset: -10 -7; \
    rel2.offset: 9 10; \
+   fill.smooth: 0; \
    offscale
 #define WIN_SHADOW_SPACER \
    rel1.offset: 21 14; \
@@ -56,6 +58,7 @@
    image.middle: 0; \
    rel1.offset: -21 -14; \
    rel2.offset: 20 27; \
+   fill.smooth: 0; \
    offscale
 #define WIN_SHADOW_ANGLE_SMALL(_img) \
    image.normal: _img; \
@@ -65,6 +68,7 @@
    image.middle: 0; \
    rel1.offset: -10 -7; \
    rel2.offset: 9 13; \
+   fill.smooth: 0; \
    offscale
 
 #define IMAGE_RING(x, sz) \

-- 


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