raster pushed a commit to branch feature/themes/flat. http://git.enlightenment.org/core/efl.git/commit/?id=9fda848c97ceb4c94abad3f99548560f6d30d921
commit 9fda848c97ceb4c94abad3f99548560f6d30d921 Author: Carsten Haitzler (Rasterman) <[email protected]> Date: Sat Feb 15 14:34:08 2020 +0000 TH - go back to nearest smoothing fill for shadows there's a rounding problem... and a single part with image with hole in it just are going to always fail in lots of cases. i need to rethink the shadows - probably break up into 4 or 8 parts with clipping to solve this... so for now this will do until i get to that. --- data/elementary/themes/macros.edc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/data/elementary/themes/macros.edc b/data/elementary/themes/macros.edc index 1d2444aeb6..878b69dd2c 100644 --- a/data/elementary/themes/macros.edc +++ b/data/elementary/themes/macros.edc @@ -34,6 +34,7 @@ image.middle: 0; \ rel1.offset: -21 -14; \ rel2.offset: 20 27; \ + fill.smooth: 0; \ offscale #define WIN_SHADOW_SMALL \ image.normal: "win_shadow.png"; \ @@ -43,6 +44,7 @@ image.middle: 0; \ rel1.offset: -10 -7; \ rel2.offset: 9 10; \ + fill.smooth: 0; \ offscale #define WIN_SHADOW_SPACER \ rel1.offset: 21 14; \ @@ -56,6 +58,7 @@ image.middle: 0; \ rel1.offset: -21 -14; \ rel2.offset: 20 27; \ + fill.smooth: 0; \ offscale #define WIN_SHADOW_ANGLE_SMALL(_img) \ image.normal: _img; \ @@ -65,6 +68,7 @@ image.middle: 0; \ rel1.offset: -10 -7; \ rel2.offset: 9 13; \ + fill.smooth: 0; \ offscale #define IMAGE_RING(x, sz) \ --
