Lars Schneider <larsxschnei...@gmail.com> writes:

> OK. Something like the patch below would work nicely.

Yeah, something along that line; it would eliminate the need to
worry about a field named "stdin" ;-)

But ...

>       while (children_to_clean) {
>               struct child_to_clean *p = children_to_clean;
>               children_to_clean = p->next;
> +
> +             if (p->clean_on_exit_handler) {
> +                     p->clean_on_exit_handler(p->pid, in_signal);
> +             }

... the application that used run_command() API would want to be
able to pass extra piece of data that is appliation-specific for the
child being killed, so it may make sense to extend the function
signature to take a pointer to "struct child_process" for the child
process being killed, together with a new field added to "struct
child_process" that is "void *exit_handler_cbdata;", perhaps?

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