Am 10.06.2018 um 12:56 schrieb René Scharfe:
> Am 10.11.2017 um 20:05 schrieb Elijah Newren:
>> +static struct dir_rename_entry *check_dir_renamed(const char *path,
>> + struct hashmap *dir_renames) {
>> + char temp[PATH_MAX];
>> + char *end;
>> + struct dir_rename_entry *entry;
>> +
>> + strcpy(temp, path);
>> + while ((end = strrchr(temp, '/'))) {
>> + *end = '\0';
>> + entry = dir_rename_find_entry(dir_renames, temp);
>> + if (entry)
>> + return entry;
>> + }
>> + return NULL;
>> +}
>
> The value of PATH_MAX is platform-dependent, so it's easy to exceed when
> doing cross-platform development. It's also not a hard limit on most
> operating systems, not even on Windows. Further reading:
>
> https://insanecoding.blogspot.com/2007/11/pathmax-simply-isnt.html
>
> So using a fixed buffer is not a good idea, and writing to it without
> checking is dangerous. Here's a fix:
Argh, I meant to reply to v10 of that patch, i.e. this:
https://public-inbox.org/git/[email protected]/
The cited code wasn't changed and is in current master, though, so both
that part and my patch are still relevant.
René