René Scharfe <[email protected]> writes:
> Inline odb_load_loose_cache() into its only remaining caller,
> odb_loose_cache(). The latter offers a nicer interface for loading the
> cache, as it doesn't require callers to deal with fanout directory
> numbers directly.
>
> Signed-off-by: Rene Scharfe <[email protected]>
> ---
OK, that's much better ;-) Thanks.
> object-store.h | 7 -------
> sha1-file.c | 9 ++-------
> 2 files changed, 2 insertions(+), 14 deletions(-)
>
> diff --git a/object-store.h b/object-store.h
> index 2fb6c0e4db..e16aa38cae 100644
> --- a/object-store.h
> +++ b/object-store.h
> @@ -47,13 +47,6 @@ void add_to_alternates_file(const char *dir);
> */
> void add_to_alternates_memory(const char *dir);
>
> -/*
> - * Populate an odb's loose object cache for one particular subdirectory
> (i.e.,
> - * the one that corresponds to the first byte of objects you're interested
> in,
> - * from 0 to 255 inclusive).
> - */
> -void odb_load_loose_cache(struct object_directory *odb, int subdir_nr);
> -
> /*
> * Populate and return the loose object cache array corresponding to the
> * given object ID.
> diff --git a/sha1-file.c b/sha1-file.c
> index c3c6e50704..efcb2cbe74 100644
> --- a/sha1-file.c
> +++ b/sha1-file.c
> @@ -2154,12 +2154,6 @@ struct oid_array *odb_loose_cache(struct
> object_directory *odb,
> const struct object_id *oid)
> {
> int subdir_nr = oid->hash[0];
> - odb_load_loose_cache(odb, subdir_nr);
> - return &odb->loose_objects_cache[subdir_nr];
> -}
> -
> -void odb_load_loose_cache(struct object_directory *odb, int subdir_nr)
> -{
> struct strbuf buf = STRBUF_INIT;
>
> if (subdir_nr < 0 ||
> @@ -2167,7 +2161,7 @@ void odb_load_loose_cache(struct object_directory *odb,
> int subdir_nr)
> BUG("subdir_nr out of range");
>
> if (odb->loose_objects_subdir_seen[subdir_nr])
> - return;
> + return &odb->loose_objects_cache[subdir_nr];
>
> strbuf_addstr(&buf, odb->path);
> for_each_file_in_obj_subdir(subdir_nr, &buf,
> @@ -2176,6 +2170,7 @@ void odb_load_loose_cache(struct object_directory *odb,
> int subdir_nr)
> &odb->loose_objects_cache[subdir_nr]);
> odb->loose_objects_subdir_seen[subdir_nr] = 1;
> strbuf_release(&buf);
> + return &odb->loose_objects_cache[subdir_nr];
> }
>
> void odb_clear_loose_cache(struct object_directory *odb)