For many Win32 functions, there actually exist two variants: one that takes
const char * ("ANSI", meaning the current code page) and wchar_t *
("Unicode", i.e. UTF-16, at least for all practical matters).
These functions have "A" and "W" suffixes, respectively, e.g.
GetFileAttributesW(). The symbols without this suffix are #defined to the
*W() versions if the constant UNICODE is defined before including the
Windows headers, and to *A() otherwise.
Let's not rely on this constant, but explicitly say what we want: we want
the Unicode versions, as they seem to be used by the ANSI flavor anyway.
Johannes Schindelin (2):
mingw: get pw_name in UTF-8 format
mingw: use Unicode functions explicitly
compat/mingw.c | 12 +++++++++---
compat/poll/poll.c | 2 +-
compat/winansi.c | 10 ++++++----
3 files changed, 16 insertions(+), 8 deletions(-)
base-commit: aa25c82427ae70aebf3b8f970f2afd54e9a2a8c6
Published-As:
https://github.com/gitgitgadget/git/releases/tag/pr-147%2Fdscho%2Fansi-unicode-v1
Fetch-It-Via: git fetch https://github.com/gitgitgadget/git
pr-147/dscho/ansi-unicode-v1
Pull-Request: https://github.com/gitgitgadget/git/pull/147
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