Am 18.06.2013 01:42, schrieb Junio C Hamano:
But the need to go all the way up in the recursive callframes to get
the union of bitmask to get conflicts looks somewhat ugly.
Yes, that's not pretty. It's like make_traverse_path in that regard,
though, so it fits in somehow.
I suspect the *real* solution is to put something like
traverse_trees_recursive into tree-walk.c. Both callers of
traverse_tree recurse into subdirectories in slightly different ways.
Providing that functionality in a central place should reduce code
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