On 30/05/16 16:22, Ramsay Jones wrote:
>
>
> On 30/05/16 08:55, Michael Haggerty wrote:
> [snip]
>
>> /* Reference is a symbolic reference. */
>> diff --git a/refs/files-backend.c b/refs/files-backend.c
>> index 8ab4d5f..dbf1587 100644
>> --- a/refs/files-backend.c
>> +++ b/refs/files-backend.c
>> @@ -1,6 +1,7 @@
>> #include "../cache.h"
>> #include "../refs.h"
>> #include "refs-internal.h"
>> +#include "../iterator.h"
>> #include "../lockfile.h"
>> #include "../object.h"
>> #include "../dir.h"
>> @@ -704,6 +705,154 @@ static void prime_ref_dir(struct ref_dir *dir)
>> }
>> }
>>
>> +/*
>> + * A level in the reference hierarchy that is currently being iterated
>> + * through.
>> + */
>> +struct cache_ref_iterator_level {
>> + /*
>> + * The ref_dir being iterated over at this level. The ref_dir
>> + * is sorted before being stored here.
>> + */
>> + struct ref_dir *dir;
>> +
>> + /*
>> + * The index of the current entry within dir (which might
>> + * itself be a directory). If index == -1, then the iteration
>> + * hasn't yet begun. If index == dir->nr, then the iteration
>> + * through this level is over.
>> + */
>> + int index;
>> +};
>> +
>> +/*
>> + * Represent an iteration through a ref_dir in the memory cache. The
>> + * iteration recurses through subdirectories.
>> + */
>> +struct cache_ref_iterator {
>> + struct ref_iterator base;
>> +
>> + /*
>> + * The number of levels currently on the stack. This is always
>> + * at least 1, because when it becomes zero the iteration is
>> + * ended and this struct is freed.
>> + */
>> + size_t levels_nr;
>> +
>> + /* The number of levels that have been allocated on the stack */
>> + size_t levels_alloc;
>> +
>> + /*
>> + * A stack of levels. levels[0] is the uppermost level that is
>> + * being iterated over in this iteration. (This is not
>> + * necessary the top level in the references hierarchy. If we
>> + * are iterating through a subtree, then levels[0] will hold
>> + * the ref_dir for that subtree, and subsequent levels will go
>> + * on from there.)
>> + */
>> + struct cache_ref_iterator_level *levels;
>> +};
>> +
>> +static int cache_ref_iterator_advance(struct ref_iterator *ref_iterator)
>> +{
>> + struct cache_ref_iterator *iter =
>> + (struct cache_ref_iterator *)ref_iterator;
>> +
>> + while (1) {
>> + struct cache_ref_iterator_level *level =
>> + &iter->levels[iter->levels_nr - 1];
>> + struct ref_dir *dir = level->dir;
>> + struct ref_entry *entry;
>> +
>> + if (level->index == -1)
>> + sort_ref_dir(dir);
>
> do you need to sort here ...
>> +
>> + if (++level->index == level->dir->nr) {
>> + /* This level is exhausted; pop up a level */
>> + if (--iter->levels_nr == 0)
>> + return ref_iterator_abort(ref_iterator);
>> +
>> + continue;
>> + }
>> +
>> + entry = dir->entries[level->index];
>> +
>> + if (entry->flag & REF_DIR) {
>> + /* push down a level */
>> + ALLOC_GROW(iter->levels, iter->levels_nr + 1,
>> + iter->levels_alloc);
>> +
>> + level = &iter->levels[iter->levels_nr++];
>> + level->dir = get_ref_dir(entry);
>> + sort_ref_dir(level->dir);
>
> ... given that you sort here?
I had intended to say 'or vice versa' here. When I wrote this, I had not
finished reading this patch (let alone the series). Now, I suspect that
you can simply drop this 'sort_ref_dir()' call site. Unless I've misread
the code, of course! ;-)
ATB,
Ramsay Jones
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