> DEFINING new GObjects is what is not so common

It's extremely common, just not in Geany. It makes it much easier for external 
contributors when the code is idiomatic for the toolkit (ie. using GObject 
normally). I've been able to study the code for and contribute to a number of 
projects easily because they used the toolkit in the usual way instead of doing 
all kinds of ad hoc things.

I don't think signals will be right for most of this stuff, though I'm sure 
we'll add some (hopefully not jamming more into the GeanyObject singleton god 
object). At worst we should use our own NiH virtual functions like we do for 
the plugin API now, IMO, though as @kugel- mentioned it does make it harder for 
binding to other languages, even for hand-written bindings like GeanyPy.

-- 
You are receiving this because you are subscribed to this thread.
Reply to this email directly or view it on GitHub:
https://github.com/geany/geany/issues/1458#issuecomment-294370586

Reply via email to