b4n requested changes on this pull request.
> @@ -782,6 +768,36 @@ static void load_kb(GeanyKeyGroup *group,
> GeanyKeyBinding *kb, gpointer user_dat
}
+static void init_platform_kb(void)
+{
+#ifdef __APPLE__
+ gchar *configfile = g_build_filename(app->datadir,
"keybindings_osx.conf", NULL);
why loading a platform-named file instead of simply `keybindings.conf`, and
install a different one (or none) depending on the platform? I mean, it doesn't
make any sense to have an OSX keybinding file on Windows or GNU/Linux, nor it
would to have a Windows one on OSX, etc. Plus, it would make it easier to have
specific keybindings on non-OSX in the future if wanted, without having to
actually change the loading code.
The only "trick" would be to install an OSX-specific file on OSX, which should
be reasonably easy to do.
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