> > You could request it at the Scintilla project.
> 
> @eht16 How would those options work with Scintilla GTK backend which calls 
> GTK rather than calling the windows API directly?

Maybe Neil finds a way to implement the necessary bits in a different way for 
the GTK backend on Windows. Since I have no clue about what's necessary for 
this, I'm just optimistic that there is a possibility :).

> I don't suppose there is any chance you can test with GTK3 Geany on Windows?

I won't test it with GTK3 on Windows as I'm convinced it won't make a 
difference and so I save me the efforts.

> It has to happen one day :).

Ha, I missed that little voice in my head reminding me about this...:D.
Actually, a few days ago I started playing with a Docker image to cross-compile 
Geany using MSYS2. Ideally we can get the full game into the container: git 
clone, compiling, bundling, creating the installer. The first half is already 
done.
And while doing this, I'll switch to GTK3 finally (and x86_64 only).

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