Please keep in mind that the pixbuf loader for SVG is developed by librsvg and not the gdk-pixbuf project. This is the reason why it looks odd compared to other pixbuf loaders.
librsvg is written in Rust. This is what happens when you introduce Rust into a C project. The binary generated by Rust tends to boom in size. This is normal. I don't think librsvg as linked statically into the loader as you have guessed. -- Reply to this email directly or view it on GitHub: https://github.com/geany/geany/pull/4088#issuecomment-2560667583 You are receiving this because you are subscribed to this thread. Message ID: <geany/geany/pull/4088/[email protected]>
