chutchinson commented on a change in pull request #7158:
URL: https://github.com/apache/arrow/pull/7158#discussion_r437589084



##########
File path: csharp/src/Apache.Arrow/ArrowBuffer.Builder.cs
##########
@@ -80,27 +140,59 @@ public Builder<T> AppendRange(IEnumerable<T> values)
                 return this;
             }
 
-            public Builder<T> Reserve(int capacity)
+            /// <summary>
+            /// Reserve a given number of items' additional capacity.
+            /// </summary>
+            /// <param name="additionalCapacity">Number of items of required 
additional capacity.</param>
+            /// <returns>Returns the builder (for fluent-style 
composition).</returns>
+            public Builder<T> Reserve(int additionalCapacity)
             {
-                EnsureCapacity(capacity);
+                if (additionalCapacity < 0)
+                {
+                    throw new 
ArgumentOutOfRangeException(nameof(additionalCapacity));
+                }
+
+                EnsureAdditionalCapacity(additionalCapacity);
                 return this;
             }
 
+            /// <summary>
+            /// Resize the buffer to a given size.
+            /// </summary>
+            /// <remarks>
+            /// Note that if the required capacity is smaller than the current 
length of the populated buffer so far,
+            /// the buffer will be truncated and items at the end of the 
buffer will be lost.
+            /// </remarks>
+            /// <remarks>
+            /// Note also that a negative capacity will result in the buffer 
being resized to zero.
+            /// </remarks>
+            /// <param name="capacity">Number of items of required 
capacity.</param>
+            /// <returns>Returns the builder (for fluent-style 
composition).</returns>
             public Builder<T> Resize(int capacity)
             {
+                capacity = capacity < 0 ? 0 : capacity;

Review comment:
       It's hard to say why I chose this behavior; this was written over a year 
ago. I can only imagine my thought process was that the capacity "can't go any 
lower", and avoiding the costs that come with throwing an exception.
   
   The unit test existed to verify the behavior as written, not necessarily to 
satisfy requirements, which I would agree was misguided.
   
   My current stance would be to match the behavior of the more mature 
implementations, and throw **ArgumentOutOfRangeException**. I tend to prefer 
avoiding exceptions and bounds checking where possible, but as a consumer I 
could understand being surprised to find that passing a negative capacity 
results in an empty buffer. I'm not sure I would expect this method in a 
situation where the bounds checking or exception stack unwinding would be 
harmful enough to be undesirable.
   
   




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