westonpace commented on code in PR #35440:
URL: https://github.com/apache/arrow/pull/35440#discussion_r1243016244
##########
cpp/src/arrow/filesystem/s3fs.cc:
##########
@@ -1870,195 +1731,301 @@ class S3FileSystem::Impl : public
std::enable_shared_from_this<S3FileSystem::Imp
"ListObjectsV2", outcome.GetError());
}
- Status CheckNestingDepth(int32_t nesting_depth) {
- if (nesting_depth >= kMaxNestingDepth) {
- return Status::IOError("S3 filesystem tree exceeds maximum nesting depth
(",
- kMaxNestingDepth, ")");
+ static FileInfo MakeDirectoryInfo(std::string dirname) {
+ FileInfo dir;
+ dir.set_type(FileType::Directory);
+ dir.set_path(dirname);
+ return dir;
+ }
+
+ static std::vector<FileInfo> MakeDirectoryInfos(std::vector<std::string>
dirnames) {
+ std::vector<FileInfo> dir_infos;
+ for (auto& dirname : dirnames) {
+ dir_infos.push_back(MakeDirectoryInfo(std::move(dirname)));
}
- return Status::OK();
+ return dir_infos;
}
- // A helper class for Walk and WalkAsync
- struct FileInfoCollector {
- FileInfoCollector(std::string bucket, std::string key, const FileSelector&
select)
- : bucket(std::move(bucket)),
- key(std::move(key)),
- allow_not_found(select.allow_not_found) {}
+ using FileInfoSink = PushGenerator<std::vector<FileInfo>>::Producer;
+
+ struct FileListerState {
+ FileInfoSink files_queue;
+ bool allow_not_found;
+ int max_recursion;
+ bool include_virtual;
+ S3Model::ListObjectsV2Request req;
+ io::IOContext io_context;
+ std::shared_ptr<Aws::S3::S3Client> client;
+ bool close_sink;
+ bool no_files_means_not_found;
+ std::unordered_set<std::string> directories;
+ bool empty = true;
+
+ FileListerState(PushGenerator<std::vector<FileInfo>>::Producer files_queue,
+ FileSelector select, const std::string& bucket,
+ const std::string& key, bool include_virtual,
+ io::IOContext io_context,
std::shared_ptr<Aws::S3::S3Client> client,
+ bool close_sink)
+ : files_queue(std::move(files_queue)),
+ allow_not_found(select.allow_not_found),
+ max_recursion(select.max_recursion),
+ include_virtual(include_virtual),
+ io_context(io_context),
+ client(std::move(client)),
+ close_sink(close_sink),
+ no_files_means_not_found(!select.allow_not_found && !key.empty()) {
+ req.SetBucket(bucket);
+ req.SetMaxKeys(kListObjectsMaxKeys);
+ if (!key.empty()) {
+ req.SetPrefix(key + kSep);
+ }
+ if (!select.recursive) {
+ req.SetDelimiter(Aws::String() + kSep);
+ }
+ }
+
+ // The FileListerState is kept alive by the various FileListerTasks. Once
all the
+ // tasks are finished this will be destroyed and we can run some cleanup
+ ~FileListerState() {
+ // * If the bucket doesn't exist we will have already gotten an error
from the
+ // ListObjectsV2 call
+ // * If the key is empty, and the bucket exists, then there is
+ // no way we can hit "not found"
+ // * If they key is not empty, then it's possible
+ // that the file itself didn't exist and there
+ // were not files under it. In that case we will hit this if
statement and
+ // should treat this as a "not found" case.
+ if (empty && no_files_means_not_found) {
+ files_queue.Push(PathNotFound(req.GetBucket(), req.GetPrefix()));
+ }
+ if (close_sink) {
+ files_queue.Close();
+ }
+ }
- Status Collect(const std::string& prefix, const
S3Model::ListObjectsV2Result& result,
- std::vector<FileInfo>* out) {
- // Walk "directories"
+ std::vector<std::string> GetNewDirectories(const std::string_view& path) {
+ std::string current(path);
+ std::string base = req.GetBucket();
+ if (!req.GetPrefix().empty()) {
+ base = base + kSep +
std::string(internal::RemoveTrailingSlash(req.GetPrefix()));
+ }
+ std::vector<std::string> new_directories;
+ while (true) {
+ auto parent_base = internal::GetAbstractPathParent(current);
+ if (parent_base.first.empty()) {
+ break;
+ }
+ const std::string& parent_dir = parent_base.first;
+ current = parent_dir;
+ if (current == base) {
+ break;
+ }
+ if (directories.insert(parent_dir).second) {
+ new_directories.push_back(std::move(parent_base.first));
+ }
+ }
+ return new_directories;
+ }
+ };
+
+ struct FileListerTask : public util::AsyncTaskScheduler::Task {
+ std::shared_ptr<FileListerState> state;
+ util::AsyncTaskScheduler* scheduler;
+
+ FileListerTask(std::shared_ptr<FileListerState> state,
+ util::AsyncTaskScheduler* scheduler)
+ : state(state), scheduler(scheduler) {}
+
+ std::vector<FileInfo> ToFileInfos(const std::string& bucket,
+ const std::string& prefix,
+ const S3Model::ListObjectsV2Result&
result) {
+ std::vector<FileInfo> file_infos;
+ // If this is a non-recursive listing we may see "common prefixes" which
represent
+ // directories we did not recurse into. We will add those as
directories.
for (const auto& child_prefix : result.GetCommonPrefixes()) {
- is_empty = false;
const auto child_key =
internal::RemoveTrailingSlash(FromAwsString(child_prefix.GetPrefix()));
- std::stringstream child_path;
- child_path << bucket << kSep << child_key;
+ std::stringstream child_path_ss;
+ child_path_ss << bucket << kSep << child_key;
FileInfo info;
- info.set_path(child_path.str());
+ info.set_path(child_path_ss.str());
info.set_type(FileType::Directory);
- out->push_back(std::move(info));
+ file_infos.push_back(std::move(info));
}
- // Walk "files"
+ // S3 doesn't have any concept of "max depth" and so we emulate it by
counting the
+ // number of '/' characters. E.g. if the user is searching
bucket/subdirA/subdirB
+ // then the starting depth is 2.
+ // A file subdirA/subdirB/somefile will have a child depth of 2 and a
"depth" of 0.
+ // A file subdirA/subdirB/subdirC/somefile will have a child depth of 3
and a
+ // "depth" of 1
+ int base_depth =
+ (prefix.empty())
+ ? 0
+ : static_cast<int>(std::count(prefix.begin(), prefix.end(),
kSep));
for (const auto& obj : result.GetContents()) {
- is_empty = false;
- FileInfo info;
- const auto child_key =
internal::RemoveTrailingSlash(FromAwsString(obj.GetKey()));
- if (child_key == std::string_view(prefix)) {
- // Amazon can return the "directory" key itself as part of the
results, skip
+ if (obj.GetKey() == prefix) {
+ // S3 will return the basedir itself (if it is a file / empty file).
We don't
+ // want that. But this is still considered "finding the basedir"
and so we mark
+ // it "not empty".
+ state->empty = false;
continue;
}
- std::stringstream child_path;
- child_path << bucket << kSep << child_key;
- info.set_path(child_path.str());
- FileObjectToInfo(obj, &info);
- out->push_back(std::move(info));
- }
- return Status::OK();
- }
+ std::string child_key =
+
std::string(internal::RemoveTrailingSlash(FromAwsString(obj.GetKey())));
+ bool had_trailing_slash = child_key.size() != obj.GetKey().size();
+ int child_depth =
+ static_cast<int>(std::count(child_key.begin(), child_key.end(),
kSep));
+ int depth = child_depth - base_depth;
+
+ if (depth > state->max_recursion) {
+ // If we have A/B/C/D and max_recursion is 2 then we ignore this
(don't add it
+ // to file_infos) but we still want to potentially add A and A/B as
directories.
+ // So we "pretend" like we have a file A/B/C for the call to
GetNewDirectories
+ // below
+ int to_trim = depth - state->max_recursion - 1;
+ if (to_trim > 0) {
+ child_key = bucket + kSep +
+ internal::SliceAbstractPath(child_key, 0, child_depth
- to_trim);
+ } else {
+ child_key = bucket + kSep + child_key;
+ }
+ } else {
+ // If the file isn't beyond our max recursion then count it as a file
+ // unless it's empty and then it depends on whether or not the file
ends
+ // with a trailing slash
+ std::stringstream child_path_ss;
+ child_path_ss << bucket << kSep << child_key;
+ child_key = child_path_ss.str();
+ if (obj.GetSize() > 0 || !had_trailing_slash) {
+ // We found a real file
+ FileInfo info;
+ info.set_path(child_key);
+ FileObjectToInfo(obj, &info);
+ file_infos.push_back(std::move(info));
+ } else {
+ // We found an empty file and we want to treat it like a
directory. Only
+ // add it if we haven't seen this directory before.
+ if (state->directories.insert(child_key).second) {
+ file_infos.push_back(MakeDirectoryInfo(child_key));
+ }
+ }
+ }
- Status Finish(Impl* impl) {
- // If no contents were found, perhaps it's an empty "directory",
- // or perhaps it's a nonexistent entry. Check.
- if (is_empty && !allow_not_found) {
- ARROW_ASSIGN_OR_RAISE(bool is_actually_empty,
- impl->IsEmptyDirectory(bucket, key));
- if (!is_actually_empty) {
- return PathNotFound(bucket, key);
+ if (state->include_virtual) {
+ // Now that we've dealt with the file itself we need to look at each
of the
+ // parent paths and potentially add them as directories. For
example, after
+ // finding a file A/B/C/D we want to consider adding directories A,
A/B, and
+ // A/B/C.
+ for (const auto& newdir : state->GetNewDirectories(child_key)) {
+ file_infos.push_back(MakeDirectoryInfo(newdir));
+ }
}
}
- return Status::OK();
+ if (file_infos.size() > 0) {
+ state->empty = false;
+ }
+ return file_infos;
}
- std::string bucket;
- std::string key;
- bool allow_not_found;
- bool is_empty = true;
- };
-
- // Workhorse for GetFileInfo(FileSelector...)
- Status Walk(const FileSelector& select, const std::string& bucket,
- const std::string& key, std::vector<FileInfo>* out) {
- FileInfoCollector collector(bucket, key, select);
-
- auto handle_error = [&](const AWSError<S3Errors>& error) -> Status {
- if (select.allow_not_found && IsNotFound(error)) {
- return Status::OK();
+ void Run() {
+ // We are on an I/O thread now so just synchronously make the call and
interpret the
+ // results.
+ S3Model::ListObjectsV2Outcome outcome =
state->client->ListObjectsV2(state->req);
+ if (!outcome.IsSuccess()) {
+ const auto& err = outcome.GetError();
+ if (state->allow_not_found && IsNotFound(err)) {
+ return;
+ }
+ state->files_queue.Push(
+ ErrorToStatus(std::forward_as_tuple("When listing objects under
key '",
+ state->req.GetPrefix(), "' in
bucket '",
+ state->req.GetBucket(), "': "),
+ "ListObjectsV2", err));
+ return;
+ }
+ const S3Model::ListObjectsV2Result& result = outcome.GetResult();
+ // We could immediately schedule the continuation (if there are enough
results to
+ // trigger paging) but that would introduce race condition complexity
for arguably
+ // little benefit.
+ std::vector<FileInfo> file_infos =
+ ToFileInfos(state->req.GetBucket(), state->req.GetPrefix(), result);
+ if (file_infos.size() > 0) {
+ state->files_queue.Push(std::move(file_infos));
}
- return ErrorToStatus(std::forward_as_tuple("When listing objects under
key '", key,
- "' in bucket '", bucket, "':
"),
- "ListObjectsV2", error);
- };
- auto handle_recursion = [&](int32_t nesting_depth) -> Result<bool> {
- RETURN_NOT_OK(CheckNestingDepth(nesting_depth));
- return select.recursive && nesting_depth <= select.max_recursion;
- };
+ // If there are enough files to warrant a continuation then go ahead and
schedule
+ // that now.
+ if (result.GetIsTruncated()) {
+ DCHECK(!result.GetNextContinuationToken().empty());
+ state->req.SetContinuationToken(result.GetNextContinuationToken());
+ scheduler->AddTask(std::make_unique<FileListerTask>(state, scheduler));
+ }
+ }
- auto handle_results = [&](const std::string& prefix,
- const S3Model::ListObjectsV2Result& result) ->
Status {
- return collector.Collect(prefix, result, out);
- };
+ Result<Future<>> operator()() override {
+ return state->io_context.executor()->Submit([this] {
+ Run();
+ return Status::OK();
+ });
+ }
+ std::string_view name() const override { return "S3ListFiles"; }
+ };
- RETURN_NOT_OK(TreeWalker::Walk(client_, io_context_, bucket, key,
kListObjectsMaxKeys,
- handle_results, handle_error,
handle_recursion));
+ void ListAsync(const FileSelector& select, const std::string& bucket,
+ const std::string& key, bool include_virtual,
+ util::AsyncTaskScheduler* scheduler, FileInfoSink sink,
+ bool close_sink) {
+ // We can only fetch kListObjectsMaxKeys files at a time and so we create a
+ // scheduler and schedule a task to grab the first batch. Once that's
done we
+ // schedule a new task for the next batch. All of these tasks share the
same
+ // FileListerState object but none of these tasks run in parallel so there
is
+ // no need to worry about mutexes
+ auto state = std::make_shared<FileListerState>(
+ sink, select, bucket, key, include_virtual, io_context_, client_,
close_sink);
- // If no contents were found, perhaps it's an empty "directory",
- // or perhaps it's a nonexistent entry. Check.
- RETURN_NOT_OK(collector.Finish(this));
- // Sort results for convenience, since they can come massively out of order
- std::sort(out->begin(), out->end(), FileInfo::ByPath{});
- return Status::OK();
+ // Create the first file lister task (it may spawn more)
+ auto file_lister_task = std::make_unique<FileListerTask>(state, scheduler);
+ scheduler->AddTask(std::move(file_lister_task));
}
- // Workhorse for GetFileInfoGenerator(FileSelector...)
- FileInfoGenerator WalkAsync(const FileSelector& select, const std::string&
bucket,
- const std::string& key) {
- PushGenerator<std::vector<FileInfo>> gen;
- auto producer = gen.producer();
- auto collector = std::make_shared<FileInfoCollector>(bucket, key, select);
+ Future<std::vector<std::string>> ListBucketsAsync(io::IOContext ctx) {
auto self = shared_from_this();
-
- auto handle_error = [select, bucket, key](const AWSError<S3Errors>& error)
-> Status {
- if (select.allow_not_found && IsNotFound(error)) {
- return Status::OK();
- }
- return ErrorToStatus(std::forward_as_tuple("When listing objects under
key '", key,
- "' in bucket '", bucket, "':
"),
- "ListObjectsV2", error);
- };
-
- auto handle_recursion = [producer, select,
- self](int32_t nesting_depth) -> Result<bool> {
- if (producer.is_closed()) {
- return false;
- }
- RETURN_NOT_OK(self->CheckNestingDepth(nesting_depth));
- return select.recursive && nesting_depth <= select.max_recursion;
- };
-
- auto handle_results =
- [collector, producer](
- const std::string& prefix,
- const S3Model::ListObjectsV2Result& result) mutable -> Status {
- std::vector<FileInfo> out;
- RETURN_NOT_OK(collector->Collect(prefix, result, &out));
- if (!out.empty()) {
- producer.Push(std::move(out));
- }
- return Status::OK();
- };
-
- TreeWalker::WalkAsync(client_, io_context_, bucket, key,
kListObjectsMaxKeys,
- handle_results, handle_error, handle_recursion)
- .AddCallback([collector, producer, self](const Status& status) mutable
{
- auto st = collector->Finish(self.get());
- if (!st.ok()) {
- producer.Push(st);
- }
- producer.Close();
+ return DeferNotOk(SubmitIO(ctx, [self]() { return
self->client_->ListBuckets(); }))
+ // TODO(ARROW-12655) Change to Then(Impl::ProcessListBuckets)
+ .Then([](const Aws::S3::Model::ListBucketsOutcome& outcome) {
+ return Impl::ProcessListBuckets(outcome);
});
- return gen;
}
- struct WalkResult {
- std::vector<std::string> file_keys;
- std::vector<std::string> dir_keys;
- };
- Future<std::shared_ptr<WalkResult>> WalkForDeleteDirAsync(const std::string&
bucket,
- const std::string&
key) {
- auto state = std::make_shared<WalkResult>();
-
- auto handle_results = [state](const std::string& prefix,
- const S3Model::ListObjectsV2Result& result)
-> Status {
- // Walk "files"
- state->file_keys.reserve(state->file_keys.size() +
result.GetContents().size());
- for (const auto& obj : result.GetContents()) {
- state->file_keys.emplace_back(FromAwsString(obj.GetKey()));
- }
- // Walk "directories"
- state->dir_keys.reserve(state->dir_keys.size() +
result.GetCommonPrefixes().size());
- for (const auto& prefix : result.GetCommonPrefixes()) {
- state->dir_keys.emplace_back(FromAwsString(prefix.GetPrefix()));
- }
- return Status::OK();
- };
-
- auto handle_error = [=](const AWSError<S3Errors>& error) -> Status {
- return ErrorToStatus(std::forward_as_tuple("When listing objects under
key '", key,
- "' in bucket '", bucket, "':
"),
- "ListObjectsV2", error);
- };
-
+ // Fully list all files from all buckets
+ void FullListAsync(bool include_virtual, util::AsyncTaskScheduler* scheduler,
+ FileInfoSink sink, io::IOContext io_context, bool
recursive) {
auto self = shared_from_this();
- auto handle_recursion = [self](int32_t nesting_depth) -> Result<bool> {
- RETURN_NOT_OK(self->CheckNestingDepth(nesting_depth));
- return true; // Recurse
- };
-
- return TreeWalker::WalkAsync(client_, io_context_, bucket, key,
kListObjectsMaxKeys,
- handle_results, handle_error,
handle_recursion)
- .Then([state]() { return state; });
+ scheduler->AddSimpleTask(
+ [self, scheduler, sink, io_context, include_virtual, recursive]()
mutable {
+ return self->ListBucketsAsync(io_context)
+ .Then([self, scheduler, sink, include_virtual,
+ recursive](const std::vector<std::string>& buckets)
mutable {
+ // Return the buckets themselves as directories
+ std::vector<FileInfo> buckets_as_directories =
+ MakeDirectoryInfos(buckets);
+ sink.Push(std::move(buckets_as_directories));
+
+ if (recursive) {
+ // Recursively list each bucket (these will run in parallel
but out_gen
Review Comment:
Fixed.
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