mapleFU commented on code in PR #38158:
URL: https://github.com/apache/arrow/pull/38158#discussion_r1351322912
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cpp/src/parquet/encoding.cc:
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@@ -1156,16 +1160,21 @@ inline int PlainBooleanDecoder::DecodeArrow(
int PlainBooleanDecoder::Decode(uint8_t* buffer, int max_values) {
max_values = std::min(max_values, num_values_);
- bool val;
+ constexpr int kBatchSize = 1024;
+ std::array<bool, kBatchSize> bit_read_scratch;
::arrow::internal::BitmapWriter bit_writer(buffer, 0, max_values);
- for (int i = 0; i < max_values; ++i) {
- if (!bit_reader_->GetValue(1, &val)) {
+ for (int i = 0; i < max_values; i += kBatchSize) {
+ int batch_size = std::min(max_values - i, kBatchSize);
+ if (bit_reader_->GetBatch(/*num_bits=*/1, bit_read_scratch.data(),
batch_size) !=
+ batch_size) {
ParquetException::EofException();
}
- if (val) {
- bit_writer.Set();
+ for (int j = 0; j < batch_size; ++j) {
+ if (bit_read_scratch[j]) {
+ bit_writer.Set();
Review Comment:
Just like mentioned here:
https://github.com/apache/arrow/pull/38158#discussion_r1350521129
Maybe directly convert the LSB input to output is fastest.
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