westonpace commented on a change in pull request #9095:
URL: https://github.com/apache/arrow/pull/9095#discussion_r565778014
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File path: cpp/src/arrow/util/iterator.h
##########
@@ -186,6 +194,109 @@ class Iterator : public
util::EqualityComparable<Iterator<T>> {
Result<T> (*next_)(void*) = NULLPTR;
};
+template <typename T>
+struct TransformFlow {
+ using YieldValueType = T;
+
+ TransformFlow(YieldValueType value, bool ready_for_next)
+ : finished_(false),
+ ready_for_next_(ready_for_next),
+ status_(),
+ yield_value_(std::move(value)) {}
+ TransformFlow(bool finished, bool ready_for_next)
+ : finished_(finished), ready_for_next_(ready_for_next), status_(),
yield_value_() {}
+ TransformFlow(Status s) // NOLINT runtime/explicit
+ : finished_(true), ready_for_next_(false), status_(s), yield_value_() {}
+
+ bool HasValue() const { return yield_value_.has_value(); }
+ bool Finished() const { return finished_; }
+ Status status() const { return status_; }
+ bool Ok() const { return status_.ok(); }
+ bool ReadyForNext() const { return ready_for_next_; }
+ T Value() const { return *yield_value_; }
+
+ bool finished_;
+ bool ready_for_next_;
+ Status status_;
+ util::optional<YieldValueType> yield_value_;
+};
+
+struct TransformFinish {
+ template <typename T>
+ operator TransformFlow<T>() && { // NOLINT explicit
+ return TransformFlow<T>(true, true);
+ }
+};
+
+struct TransformSkip {
+ template <typename T>
+ operator TransformFlow<T>() && { // NOLINT explicit
+ return TransformFlow<T>(false, true);
+ }
+};
+
+template <typename T>
+TransformFlow<T> TransformYield(T value = {}, bool ready_for_next = true) {
+ return TransformFlow<T>(std::move(value), ready_for_next);
+}
+
+template <typename T, typename V>
+using Transformer = std::function<TransformFlow<V>(T)>;
+
+template <typename T, typename V>
+class TransformIterator {
+ public:
+ explicit TransformIterator(Iterator<T> it, Transformer<T, V> transformer)
+ : it_(std::move(it)),
+ transformer_(std::move(transformer)),
+ last_value_(),
+ finished_() {}
+
+ util::optional<Result<V>> Pump() {
+ while (!finished_ && last_value_.has_value()) {
+ TransformFlow<V> next = transformer_(*last_value_);
+ if (next.ReadyForNext()) {
+ last_value_.reset();
+ }
+ if (next.Finished()) {
+ finished_ = true;
+ }
+ if (!next.Ok()) {
+ return next.status();
+ }
+ if (next.HasValue()) {
+ return next.Value();
+ }
+ }
+ if (finished_) {
+ return IterationTraits<V>::End();
+ }
+ return util::optional<V>();
+ }
+
+ Result<V> Next() {
+ while (!finished_) {
+ util::optional<Result<V>> next = Pump();
+ if (next.has_value()) {
+ return *next;
Review comment:
Is this necessary? Isn't there an implicit move on return values? I
need more guidance on when it is neccesary to move return values.
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