adamreeve commented on code in PR #43269:
URL: https://github.com/apache/arrow/pull/43269#discussion_r1678762644


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csharp/src/Apache.Arrow/Arrays/LargeBinaryArray.cs:
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@@ -0,0 +1,156 @@
+// Licensed to the Apache Software Foundation (ASF) under one or more
+// contributor license agreements. See the NOTICE file distributed with
+// this work for additional information regarding copyright ownership.
+// The ASF licenses this file to You under the Apache License, Version 2.0
+// (the "License"); you may not use this file except in compliance with
+// the License.  You may obtain a copy of the License at
+//
+//     http://www.apache.org/licenses/LICENSE-2.0
+//
+// Unless required by applicable law or agreed to in writing, software
+// distributed under the License is distributed on an "AS IS" BASIS,
+// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+// See the License for the specific language governing permissions and
+// limitations under the License.
+
+using Apache.Arrow.Types;
+using System;
+using System.Collections;
+using System.Collections.Generic;
+using System.Runtime.CompilerServices;
+
+namespace Apache.Arrow;
+
+public class LargeBinaryArray : Array, IReadOnlyList<byte[]>, 
ICollection<byte[]>
+{
+    public LargeBinaryArray(ArrayData data)
+        : base(data)
+    {
+        data.EnsureDataType(ArrowTypeId.LargeBinary);
+        data.EnsureBufferCount(3);
+    }
+
+    public LargeBinaryArray(ArrowTypeId typeId, ArrayData data)
+        : base(data)
+    {
+        data.EnsureDataType(typeId);
+        data.EnsureBufferCount(3);
+    }
+
+    public LargeBinaryArray(IArrowType dataType, int length,
+        ArrowBuffer valueOffsetsBuffer,
+        ArrowBuffer dataBuffer,
+        ArrowBuffer nullBitmapBuffer,
+        int nullCount = 0, int offset = 0)
+    : this(new ArrayData(dataType, length, nullCount, offset,
+        new[] { nullBitmapBuffer, valueOffsetsBuffer, dataBuffer }))
+    { }
+
+    public override void Accept(IArrowArrayVisitor visitor) => Accept(this, 
visitor);
+
+    public ArrowBuffer ValueOffsetsBuffer => Data.Buffers[1];
+
+    public ArrowBuffer ValueBuffer => Data.Buffers[2];
+
+    public ReadOnlySpan<long> ValueOffsets => 
ValueOffsetsBuffer.Span.CastTo<long>().Slice(Offset, Length + 1);
+
+    public ReadOnlySpan<byte> Values => ValueBuffer.Span.CastTo<byte>();

Review Comment:
   I'm not sure if we want to consider naming this something different like 
`SmallValues` to help with backwards compatibility when we eventually have 
something like a `LargeReadOnlySpan<T>` type.
   
   This problem isn't specific to these new array types though. For 
`PrimitiveArray` for example we'll probably also want to introduce a new 
"Large" version of the `Values` ReadOnlySpan, so for consistency I think it's 
fine to keep calling this `Values`. Then we can later add something named like 
`LargeValues` to all applicable array types.



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