Rachelint commented on code in PR #6155:
URL: https://github.com/apache/arrow-rs/pull/6155#discussion_r1711670573
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arrow-buffer/src/buffer/null.rs:
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@@ -15,35 +15,66 @@
// specific language governing permissions and limitations
// under the License.
+use std::sync::atomic::{AtomicI64, Ordering};
+
use crate::bit_iterator::{BitIndexIterator, BitIterator, BitSliceIterator};
use crate::buffer::BooleanBuffer;
use crate::{Buffer, MutableBuffer};
+const UNINITIALIZED_NULL_COUNT: i64 = -1;
+
+#[derive(Debug)]
+pub enum NullCount {
+ Eager(usize),
+ Lazy(AtomicI64),
Review Comment:
> I feel the state here is a bit complicated, here we have three states:
`Eager`, `Lazy (initialized)`, `Lazy (uninitialized)`. And we use both enum and
fence value to differentiate them.
>
> I wonder if we can simplify this with just two states: uninitialized and
initialized; and when we try to read a uninitialized value, we count the value
and set it to initialized state.
>
> ```rust
> struct NullCount {
> val: AtomicI64,
> }
>
> impl NullCount {
> fn get(&self, ...) -> i64 {
> let val = self.val.load(...);
> if val == UNINIT {
> val.store(cal_null_count);
> } else {
> return val
> }
> }
> }
> ```
>
> This way we only have two states to manage, and we also keep the NullCount
to be 8 byte, instead of the current 24 bytes, which might help with performance
I don't want to make it so complicated too... And I impl it with two state
at the beginning.
But I found it seems to make some queries slower (maybe noise?) in my first
version about this pr, and I encountered a strange performance problem maybe
related to atomic in my another
[pr](https://github.com/apache/datafusion/pull/11802), so for trying best to
avoid the possible cost of atomic, I refactor it to this.
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