zeroshade commented on code in PR #43632:
URL: https://github.com/apache/arrow/pull/43632#discussion_r1765372798
##########
docs/source/format/CDeviceDataInterface.rst:
##########
@@ -650,6 +652,331 @@ The stream source is not assumed to be thread-safe.
Consumers wanting to
call ``get_next`` from several threads should ensure those calls are
serialized.
+Async Device Stream Interface
+=============================
+
+The :ref:`C stream interface <_c-device-stream-interface>` provides a
synchronous
+API centered around the consumer calling the callback functions to retrieve
+the next record batch. For some bindings, use cases, and interoperability, a
more
+asynchronous, producer-focused interface may be required. These scenarios can
utilize
+the ``ArrowAsyncDeviceStreamHandler``.
+
+Semantics
+---------
+
+Rather than the producer providing a structure of callbacks for a consumer to
+call and retrieve records, the Async interface is a consumer allocated
structure.
+The consumer allocated struct provides handler callbacks for the producer to
call
+when the schema and chunks of data are available, rather than the consumer
using
+a blocking pull-style iteration.
+
+In addition to the ``ArrowAsyncDeviceStreamHandler``, there are also two
additional
+structs used for the full data flow: ``ArrowAsyncTask`` and
``ArrowAsyncProducer``.
+
+Structure Definition
+--------------------
+
+The C device async stream interface is defined with a single ``struct``
definition:
+
+.. code-block:: c
+
+ #ifndef ARROW_C_ASYNC_STREAM_INTERFACE
+ #define ARROW_C_ASYNC_STREAM_INTERFACE
+
+ struct ArrowAsyncTask {
+ int (*get_data)(struct ArrowArrayTask* self, struct ArrowDeviceArray*
out);
+
+ void* private_data;
+ };
+
+ struct ArrowAsyncProducer {
+ void (*request)(struct ArrowAsyncProducer* self, uint64_t n);
+ void (*cancel)(struct ArrowAsyncProducer* self);
+
+ void (*release)(struct ArrowAsyncProducer* self);
+ void* private_data;
+ };
+
+ struct ArrowAsyncDeviceStreamHandler {
+ // handlers
+ int (*on_schema)(struct ArrowAsyncDeviceStreamHandler* self,
+ struct ArrowAsyncProducer* producer,
+ struct ArrowSchema* stream_schema, const char*
addl_metadata);
+ int (*on_next_task)(struct ArrowAsyncDeviceStreamHandler* self,
+ struct ArrowAsyncTask* task, const char* metadata);
+ void (*on_error)(struct ArrowAsyncDeviceStreamHandler* self,
+ int code, const char* message, const char* metadata);
+
+ // release callback
+ void (*release)(struct ArrowAsyncDeviceStreamHandler* self);
+
+ // opaque handler-specific data
+ void* private_data;
+ };
+
+ #endif // ARROW_C_ASYNC_STREAM_INTERFACE
+
+.. note::
+ The canonical guard ``ARROW_C_ASYNC_STREAM_INTERFACE`` is meant to avoid
+ duplicate definitions if two projects copy the C async stream interface
+ definitions into their own headers, and a third-party project includes
+ from these two projects. It is therefore important that this guard is kept
+ exactly as-is when these definitions are copied.
+
+The ArrowAsyncDeviceStreamHandler structure
+'''''''''''''''''''''''''''''''''''''''''''
+
+The structure has the following fields:
+
+.. c:member:: int (*ArrowAsyncDeviceStreamHandler.on_schema)(struct
ArrowAsyncDeviceStreamHandler*, struct ArrowAsyncProducer*, struct
ArrowSchema*, const char*)
+
+ *Mandatory.* Handler for receiving the schema of the stream. All records
should
+ match the provided schema. If successful, the function should return 0,
otherwise
+ it should return an ``errno``-compatible error code.
+
+ The ``const char*`` parameter exists for producers to provide any extra
contextual information
+ they want, such as the total number of rows in the stream, statistics, or
otherwise. This is
+ encoded in the same format as :c:member:`ArrowSchema.metadata`. If not
``NULL``,
+ the lifetime is only the scope of the call to this function. A consumer
who wants to maintain
+ the additional metadata beyond the lifetime of this call *MUST* copy the
value themselves.
+
+ Unless the ``on_error`` handler is called, this will always get called
exactly once and will be
+ the first method called on this object. As such the producer *MUST*
provide an ``ArrowAsyncProducer``
+ object when calling this function to allow the consumer to manage
back-pressure and flow control.
+ The producer maintains ownership of the ``ArrowAsyncProducer`` and must
clean it up before or after
+ calling the release callback on this object.
+
+ A producer that receives a non-zero result here must not subsequently call
anything other than
+ the release callback on this object.
+
+.. c:member:: int (*ArrowAsyncDeviceStreamHandler.on_next_task)(struct
ArrowAsyncDeviceStreamHandler*, struct ArrowAsyncTask*, const char*)
+
+ *Mandatory.* Handler to be called when a new record is available for
processing. The
+ schema for each record should be the same as the schema that ``on_schema``
was called with.
+ If successfully handled, the function should return 0, otherwise it should
return an
+ ``errno``-compatible error code.
+
+ Rather than passing the record itself it receives an ``ArrowAsyncTask``
instead to facilitate
+ better consumer-focused thread control as far as receiving the data. A
call to this function
+ simply indicates that data is available via the provided task.
+
+ The ``const char*`` parameter exists for producers to provide any extra
contextual information
+ they want. This is encoded in the same format as
:c:member:`ArrowSchema.metadata`. If not ``NULL``,
+ the lifetime is only the scope of the call to this function. A consumer
who wants to maintain
+ the additional metadata beyond the lifetime of this call *MUST* copy the
value themselves.
+
+ A producer *MUST NOT* call this concurrently from multiple different
threads.
+
+ The :c:member:`ArrowAsyncProducer.request` callback must be called to
start receiving calls to this
+ handler.
+
+ This function *MUST* be able to be called re-entrantly on the same thread
to allow for the
+ :c:member:`ArrowAsyncProducer.request` callback to potentially call this
method recursively.
+
+.. c:member:: void (*ArrowAsyncDeviceStreamHandler.on_error)(struct
ArrowAsyncDeviceStreamHandler, int, const char*, const char*)
+
+ *Mandatory.* Handler to be called when an error is encountered by the
producer. After calling
+ this, the ``release`` callback will be called as the last call on this
struct. The parameters
+ are an ``errno``-compatible error code and an optional error message and
metadata.
+
+ If the message and metadata are not ``NULL``, their lifetime is only valid
during the scope
+ of this call. A consumer who wants to maintain these values past the
return of this function
+ *MUST* copy the values themselves.
+
+ If the metadata parameter is not ``NULL``, to provide key-value error
metadata, then it should
+ be encoded identically to the way that metadata is encoded in
:c:member:`ArrowSchema.metadata`.
+
+ It is valid for this to be called by a producer with or without a
preceding call to
+ :c:member:`ArrowAsyncProducer.request`. This callback *MUST NOT* call any
methods of an
+ ``ArrowAsyncProducer`` object.
+
+.. c:member:: void (*ArrowAsyncDeviceStreamHandler.release)(struct
ArrowAsyncDeviceStreamHandler*)
+
+ *Mandatory.* A pointer to a consumer-provided release callback for the
handler.
+
+ It is valid for this to be called by a producer with or without a
preceding call to
+ :c:member:`ArrowAsyncProducer.request`. This must not call any methods of
an ``ArrowAsyncProducer``
+ object.
+
+.. c:member:: void* ArrowAsyncDeviceStreamHandler.private_data
+
+ *Optional.* An opaque pointer to consumer-provided private data.
+
+ Producers *MUST NOT* process this member. Lifetime of this member is
handled by
+ the consumer, and especially by the release callback.
+
+The ArrowAsyncTask structure
+''''''''''''''''''''''''''''
+
+The purpose of using a Task object rather than passing the array directly to
the ``on_next``
+callback is to allow for more complex and efficient thread handling. Utilizing
a Task
+object allows for a producer to separate the "decoding" logic from the I/O,
enabling a
+consumer to avoid transferring data between CPU cores (e.g. from one L1/L2
cache to another).
Review Comment:
As long as this function is still not blocking on IO for the consumer, and
the logic is managed by the producer, I don't see that as being an issue here.
We're not dealing with multiple processes here as this is a C ABI, not a cross
process interface, so ultimately it's just a matter of who is managing the
thread pool.
In the example you've provided, one of two things could happen:
1. The producer could decide that there's no benefit to the consumer to
offload the decompression and simply perform that decompression itself before
it calls `on_next_task`, so `get_data` is just handing off the
`ArrowDeviceArray` object.
2. The producer decides there is benefit to allowing the consumer to
determine *when* the decompression happens and bakes this logic into the
`get_data` callback. The consumer chooses when to call `get_data` (a
synchronous function call) which then utilizes the producer logic to perform
the decompression (possibly across multiple producer threads if really desired)
and then receives the final result.
In both cases, it allows for reduced pressure on the L2/L1 caches for
handing the data off and the producer is making the decision as to whether or
not there is benefit to offloading the logic.
The documentation explicitly states that `get_data` is only allowed to be
called **exactly once** on a given `ArrowAsyncTask` so there isn't any concern
of calling it on a single task from multiple threads.
@lidavidm @westonpace @bkietz do any of you have any thoughts on this
discussion? As this is a core aspect of the current design I'd like to get this
hammered out before I officially send this to the mailing list for a vote (in
case I need to explicitly change the design as a result of this discussion).
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