zeroshade commented on code in PR #43632:
URL: https://github.com/apache/arrow/pull/43632#discussion_r1767549318
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cpp/src/arrow/c/abi.h:
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@@ -228,6 +228,207 @@ struct ArrowDeviceArrayStream {
#endif // ARROW_C_DEVICE_STREAM_INTERFACE
+#ifndef ARROW_C_ASYNC_STREAM_INTERFACE
+#define ARROW_C_ASYNC_STREAM_INTERFACE
+
+// ArrowAsyncTask represents available data from a producer that was passed to
+// an invocation of `on_next_task` on the ArrowAsyncDeviceStreamHandler.
+//
+// The reason for this Task approach instead of the Async interface returning
+// the Array directly is to allow for more complex thread handling and reducing
+// context switching and data transfers between CPU cores (e.g. from one L1/L2
+// cache to another) if desired.
+//
+// For example, the `on_next_task` callback can be called when data is ready,
while
+// the producer puts potential "decoding" logic in the `ArrowAsyncTask`
object. This
+// allows for the producer to manage the I/O on one thread which calls
`on_next_task`
+// and the consumer can determine when the decoding (producer logic in the
`get_data`
+// callback of the task) occurs and on which thread, to avoid a CPU core
transfer
+// (data staying in the L2 cache).
+struct ArrowAsyncTask {
+ // This callback should populate the ArrowDeviceArray associated with this
task.
+ // The order of ArrowAsyncTasks provided by the producer enables a consumer
to
+ // ensure the order of data to process.
+ //
+ // This function is expected to be synchronous, but should not perform any
blocking
+ // I/O. Ideally it should be as cheap as possible so as to not tie up the
consumer
+ // thread unnecessarily.
+ //
+ // Returns: 0 if successful, errno-compatible error otherwise.
+ //
+ // If a non-0 value is returned then it should be followed by a call to
`on_error`
+ // on the appropriate ArrowAsyncDeviceStreamHandler. This is because the
it's highly
+ // likely that whatever is calling this function may be entirely
disconnected from
+ // the current control flow. Indicating an error here with a non-zero return
allows
+ // the current flow to be aware of the error occurring, while still allowing
any
+ // logging or error handling to still be centralized in the `on_error`
callback of
+ // the original Async handler.
+ //
+ // Rather than a release callback, any required cleanup should be performed
as part
+ // of the invocation of `get_data`. Ownership of the Array is passed to the
consumer
+ // calling this, and so it must be released separately.
+ //
+ // It is only valid to call this method exactly once.
+ int (*get_data)(struct ArrowArrayTask* self, struct ArrowDeviceArray* out);
+
+ // opaque task-specific data
+ void* private_data;
+};
+
+// ArrowAsyncProducer represents a 1-to-1 relationship between an async
producer
+// and consumer. This object allows the consumer to perform backpressure and
flow
+// control on the asynchronous stream processing. This object must be owned by
the
+// producer who creates it, and thus is responsible for cleaning it up.
+struct ArrowAsyncProducer {
+ // A consumer must call this function to start receiving on_next_task calls.
+ //
+ // It *must* be valid to call this synchronously from within `on_next_task`
or
+ // `on_schema`, but this function *must not* immediately call `on_next_task`
so as
+ // to avoid recursion and reentrant callbacks.
+ //
+ // After cancel has been called, additional calls to this function must be
NOPs,
+ // but allowed. While not cancelled, calling this function must register the
+ // given number of additional arrays/batches to be produced with the
producer.
+ // The producer should only call `on_next_task` at most the registered number
+ // of arrays before propagating backpressure.
Review Comment:
It would be pretty easy to toss a call to request inside the branch that
calls `get_data`, i'll add it there.
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