amoeba commented on issue #45546:
URL: https://github.com/apache/arrow/issues/45546#issuecomment-2664092640

   > Unity builds make compilation faster and there aren't downsides that I 
know of (except for not catching this kind of issue :-)).
   
   Is there an alternative way we could catch issues like this in CI? I haven't 
tested the theory that unity builds are involved but it seems like as long as 
we use unity builds and conda-forge doesn't, this gap will exist at least in 
theory. If the reason for not wanting a non-unity build is how long it takes to 
run, we could just add job we only run during RC verification.


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