zeroshade commented on PR #513:
URL: https://github.com/apache/arrow-go/pull/513#issuecomment-3321435402

   That is technically correct, though the checks don't look in C/C++ memory. 
Essentially, as long as we don't attempt to store `ArrowArray.buffers[2]` into 
a Go variable when it's not a valid pointer (which I believe we successfully 
avoid now) we should be safe because you only find the bad pointer by first 
dereferencing the void** in `ArrowArray.buffers`. 
   
   If we do manage to hit this still, then we can look into adding a check in 
the trampoline function we have


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