Karakatiza666 commented on code in PR #438:
URL: https://github.com/apache/arrow-js/pull/438#discussion_r3359205367
##########
src/visitor/vectorloader.ts:
##########
@@ -167,6 +170,22 @@ export class VectorLoader extends Visitor {
return nullCount > 0 && this.readData(type, buffer) || new
Uint8Array(0);
}
protected readOffsets<T extends DataType>(type: T, buffer?: BufferRegion)
{ return this.readData(type, buffer); }
+ // Large* types carry int64 offsets. Downstream code narrows each offset
to a JS
+ // number when indexing buffers, which is lossless for any offset that
indexes a
+ // buffer the runtime can actually allocate — so the common case is
returned as a
+ // zero-copy view over the wire bytes, untouched. The exception is a
sliced array
+ // serialized with absolute (non-rebased) offsets, whose values can exceed
+ // Number.MAX_SAFE_INTEGER even when the referenced span is small; only
then do we
+ // rebase to 0 (the one case that requires a copy) so the offsets stay
narrowable.
+ protected readLargeOffsets<T extends DataType>(type: T, buffer?:
BufferRegion) {
+ const offsets = this.readOffsets(type, buffer);
+ const wide: BigInt64Array = toBigInt64Array(offsets);
+ if (wide.length === 0 || wide.at(-1)! <=
BigInt(Number.MAX_SAFE_INTEGER)) {
+ return offsets;
+ }
+ const base = wide[0];
+ return wide.map((value) => value - base);
+ }
Review Comment:
Makes sense. I everted to readOffsets() and removed `readLargeOffsets`. No
widening of readOffsets was needed: it returns the raw offset bytes and
makeData already picks toBigInt64Array for the Large* types, so they still get
true int64 offsets.
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