gonzojive commented on issue #21817: URL: https://github.com/apache/beam/issues/21817#issuecomment-1160028986
> Thank you for filing the issue! > > From your configuration, you've got [6 threads in parallel per worker](https://gist.github.com/gonzojive/6a5e32dbc5693770cfd07624f8c55bee#file-flink-conf-yaml-L102) > > The short term fix is to process fewer bundles simultaneously, so reducing that number. The SDK is largely expecting the Runner to handle how to schedule work and similar, so it doesn't have any ability to deny the runner's request for processing, other than failing the bundle. Reducing parallelism (using the --parallelism flag) worked. Thanks! The unfortunate side effect is processing slows down a lot since the earlier stages (which have no memory issues) don't get parallelized. > > At present the SDK isn't aware at all about how much memory the system is using, as it's unclear how the runner, or the system can handle that. > > After all, unless the downloaded files are being streamed straight to the output files in the same DoFn, they will have to be in memory for some time. > > Is everything being executed on a single machine rather than a cluster? What does the pipeline look like? Separated into multiple DoFns? Any Aggregations? Single machine. Basically, the pipeline downloads ~1000 files, each of which has key/value pairs with almost identical sets of keys. Values are accumulated for each key for all the files to obtain what would be a `map[key][]value` in Go. One record is output to a record-oriented file (Riegeli) for each key that contains the key and all of its values. There are ~10,000 keys (each 10 bytes) and 1000*50 values per key, each value is maybe 10-50 bytes. See below for more information and a failed attempt to reproduce. > > How big are each of these files? I'll note that short of streaming a download directly to a file output, there's going to be buffering at least to the size of the file in question. > > I will note that the segment of the heap graph you've provided shows none of the places where allocations are occurring. I tried to reproduce at https://github.com/gonzojive/beam-go-bazel-example but didn't experience exactly the same issues. Here is a table view of a similar memory problem. The memory explosion happens in the very last stage of the pipeline when trying to write to a sharded output file (Riegeli format): Flat | Flat% | Sum% | Cum | Cum% | Name | Inlined? -- | -- | -- | -- | -- | -- | -- 0 | 0.00% | 0.00% | 32475.50MB | 97.58% | google.golang.org/protobuf/proto.UnmarshalOptions.unmarshal | 0 | 0.00% | 0.00% | 32474.97MB | 97.57% | google.golang.org/protobuf/internal/impl.(*MessageInfo).unmarshalPointer | 0 | 0.00% | 0.00% | 32474.97MB | 97.57% | google.golang.org/protobuf/internal/impl.(*MessageInfo).unmarshal | 0 | 0.00% | 0.00% | 32469.47MB | 97.56% | google.golang.org/protobuf/internal/impl.consumeMessageSliceInfo | 0 | 0.00% | 0.00% | 30612.01MB | 91.98% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/harness.Main.func4 | 0 | 0.00% | 0.00% | 30612.01MB | 91.98% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/harness.(*control).handleInstruction | 0 | 0.00% | 0.00% | 30606.51MB | 91.96% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.callNoPanic | 0 | 0.00% | 0.00% | 30606.51MB | 91.96% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*Plan).Execute | 0 | 0.00% | 0.00% | 30605MB | 91.96% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*DataSource).Process | 1.64MB | 0.00% | 0.00% | 28125.61MB | 84.51% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*DataSource).makeReStream | 0 | 0.00% | 0.00% | 28123.98MB | 84.50% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.readStreamToBuffer | 0.50MB | 0.00% | 0.01% | 28123.98MB | 84.50% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*customDecoder).Decode | 0 | 0.00% | 0.01% | 28123.48MB | 84.50% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*customDecoder).DecodeTo | 28107.60MB | 84.45% | 84.46% | 28107.60MB | 84.45% | reflect.New | 0 | 0.00% | 84.46% | 27749.84MB | 83.38% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec/optimized.(*decoderTTypex_TE).Call2x2 | 0 | 0.00% | 84.46% | 27749.84MB | 83.38% | github.com/apache/beam/sdks/v2/go/pkg/beam/core/runtime/exec.(*decoder2x2).Decode | 0 | 0.00% | 84.46% | 27749.84MB | 83.38% | github.com/apache/beam/sdks/v2/go/pkg/beam.protoDec | 0 | 0.00% | 84.46% | 27749.34MB | 83.38% | google.golang.org/protobuf/proto.UnmarshalOptions.Unmarshal | 0 | 0.00% | 84.46% | 19103.76MB | 57.40% | google.golang.org/protobuf/internal/impl.consumeMessageInfo | 0 | 0.00% | 84.46% | 2660.91MB | 7.99% | google.golang.org/protobuf/proto.UnmarshalOptions.UnmarshalState | 0 | 0.00% | 84.46% | 2660.91MB | 7.99% | google.golang.org/grpc/encoding/proto.codec.Unmarshal makeReStream looks like it is eating up a lot of memory. I think this is the function preparing data for the following DoFn: ```go type writeFileFn[T proto.Message] struct { Filename string `json:"filename"` ShardCount int `json:"shardCount"` } func (w *writeFileFn[T]) ProcessElement(ctx context.Context, shard int, protos func(*T) bool) error { fs, err := filesystem.New(ctx, w.Filename) if err != nil { return err } defer fs.Close() shardName := fmt.Sprintf("%05d-of-%05d", shard+1, w.ShardCount) fd, err := fs.OpenWrite(ctx, w.Filename+"-"+shardName) if err != nil { return err } buf := bufio.NewWriterSize(fd, 1000*1000*5) // use 5MB buffer recordWriter := riegeli.NewWriter(buf, nil) var elem T for protos(&elem) { if err := recordWriter.PutProto(elem); err != nil { return fmt.Errorf("error writing proto to riegeli file: %w", err) } } if err := recordWriter.Flush(); err != nil { return fmt.Errorf("error flushing bytes to riegeli file: %w", err) } if err := buf.Flush(); err != nil { return fmt.Errorf("error flushing bytes to riegeli file: %w", err) } if err := fd.Close(); err != nil { return fmt.Errorf("error closing riegeli file: %w", err) } return nil } ``` I'm not sure how the streams work for the `protos func(*T) bool` iterator (though I'll dig into your comments more at some point to find out). I'm guessing either the runner or the harness is loading too many elements into the iterator stream. > > That said, here's some areas to look into depending on the pipeline. TBH as described, neither of these are likely to help. > > As implemented, the SDK will buffer some number of elements per bundle being processed. See [datamgr.go](https://github.com/apache/beam/blob/master/sdks/go/pkg/beam/core/runtime/harness/datamgr.go#L32) after that, that additional elements will not be accepted from the Runner until something has processed through. This happens using [standard channel blocking](https://github.com/apache/beam/blob/master/sdks/go/pkg/beam/core/runtime/harness/datamgr.go#L454). > > The other place where memory might "back up" is the [Combiner Lifting Cache](https://github.com/apache/beam/blob/master/sdks/go/pkg/beam/core/runtime/exec/combine.go#L436) this currently use a map, and a fixed cap on eviction size. We would love to make that more memory aware, so that more or less memory pressure will evict elements and allow things to GC. A good mechanism for this hasn't been determined, as in general, there's value in keeping the cache as full as possible so that elements are combined before the shuffle. Very cool. Do you have any sort of debugging visualizer for the harness? It'd be interesting to see what bundles are active, how many elements there are in each, what is known about the size of the elements. Perhaps a structured log could be output and replayed using a visualizer. -- This is an automated message from the Apache Git Service. To respond to the message, please log on to GitHub and use the URL above to go to the specific comment. To unsubscribe, e-mail: github-unsubscr...@beam.apache.org For queries about this service, please contact Infrastructure at: us...@infra.apache.org