Yes there is pyglade which is part of pygtk/gnome-python.  It is not quite
up to date at the moment (I don't have enough time).  To fix this, I am
thinking of writing a wrapper for libglade (which I also wrote), which
should also be a bit faster as well as more up to date.

I will probably make the current pyglade module use the libglade wrapper
if it is available.  In the last version of libglade (0.2), I added hooks
for doing signal connection, which was the main problem with writing an
interpreted language bindings, so it will not loose much (any?)
functionality over the old pyglade module.

James.

(BTW, would it be possible to clean out some of the dead addresses from
the mailing list?  I get a lot of bounces when I post to this list.)

--
Email: [EMAIL PROTECTED]
WWW:   http://www.daa.com.au/~james/


On Fri, 30 Jul 1999, Gerald Gutierrez wrote:

> 
> Hi all.
> 
> Glade is extremely wicked. Now that I've been playing with it for a
> while I'm getting the hang of it.
> 
> What I would like to do is use Glade to draw a UI and write my code in
> Python. I remember seeing something in the gnome-python package that said pyglade 
>but I don't think it does everything that Glade 0.5.0 offers (such as the GNOME stuff 
>...)
> 
> Can anyone make some recommendations as to how I can proceed?
> 
> Thanks.
> 
> 
> 
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