| > Changing
| > #define BLOCK_SIZE   0x1000
| > to
| > #define BLOCK_SIZE   0x2000
| > in there and rebuilding produced a build which produces code that 
| > segfaults.
| 
| Ah, I forgot to mention you need to adjust BLOCK_SHIFT 
| accordingly (on the next line).  Changing it from 12 to 13 
| should do the trick.

How about this then

#define BLOCK_SHIFT 13
#define BLOCK_SIZE  (1 << BLOCK_SHIFT)

J

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