[moved from ghc-users]

I'm still not sure what I'm doing wrong in using the Network library,
(inserting WSAGetLastError after the socket call returns 10047 -
address family not supported by protocol family; better than "no error",
but what do I do about it? modified source attached for reference),
but the handling of errors in Network now definitely looks like a bug to me:

When the implementation is based on WinSock, functions should not check
for errno, but for WSAGetLastError, especially so if control-flow depends on
the result..

Cheers,
Claus


WSAEAFNOSUPPORT 10047
Address family not supported by protocol family.
An address incompatible with the requested protocol was used. All sockets are created 
with an
associated address family (that is, AF_INET for Internet Protocols) and a generic 
protocol type
(that is, SOCK_STREAM). This error is returned if an incorrect protocol is explicitly 
requested in
the socket call, or if an address of the wrong family is used for a socket, for 
example, in sendto.


> Still looking for inspirations on this one. I'm not at all sure I interpret the chain
> of indirections in the CVS sources correctly, but Network.Socket uses
> throwErrnoIfMinus1Retry, which does indeed try to use errno to figure out
> what went wrong. Is that redirected anywhere for windows?
>
> Because, in their infinite wisdom, the designers of Windows Sockets have
> decided that errno isn't the way:
>
>
http://msdn.microsoft.com/library/default.asp?url=/library/en-us/winsock/winsock/error_codes_errno_h
> _errno_and_wsagetlasterror_2.asp
>
>     Platform SDK: Windows Sockets 2
>
>     Error Codes - errno, h_errno and WSAGetLastError
>
>     Error codes set by Windows Sockets are not made available through the errno 
> variable.
> Additionally, for the getXbyY class of functions, error codes are not made available 
> through the
> h_errno variable. Instead, error codes are accessed by using the WSAGetLastError 
> function. This
> function is provided in Windows Sockets as a precursor (and eventually an alias) for 
> the
Microsoft�
> Windows� function GetLastError. This is intended to provide a reliable way for a 
> thread in a
> multithreaded process to obtain per-thread error information.
>     ...
>
> Just trying to make sure that I'm worrying about the "right" error message..
>
> Cheers,
> Claus
>
>
> ----- Original Message -----
> From: "Claus Reinke" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, March 03, 2003 12:14 PM
> Subject: Network on Win98: failed - socket - no error ??
>
>
> > I'm playing with the Network library (the recommended portable way?) and
> > have a surprising problem with a simple client/server example. As the same
> > program works fine on Solaris and Win2k, I suspect its a standard "feature"
> > and someone here with more network programming experience might be
> > able to enlighten me?
> >
> > - Server: listenOn port, then accept handle and enter loop, echoing from
> >     handle to stdout
> > - Client: connectTo "localhost" port, then enter loop echoing from
> >     stdin to handle
> >
> > Both programs work on Solaris and Win2k, but fail on Win98, with:
> >
> >     Fail: failed
> >     Action: socket
> >     Reason: No error
> >
> > which would be merely amusing, I guess, if I knew what it meant, and
> > what to do about it?
> >
> > Cheers,
> > Claus

Attachment: Client.hs
Description: Binary data

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