Not sure what 2) refers to, but 1) and 3) is already in 6.2.x;
no need to use the heavier-weight -threaded stuff to enable
it.

--sigbjorn

----- Original Message ----- 
From: "George Russell" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, May 04, 2004 03:42
Subject: Windows & ghc6.04


> Is there any chance that GHC 6.04, or any GHC version in the next few
> months, will support the following on Windows:
> 1) use of native threads so that the world won't be stopped every time
> you wait for a character;
> 2) the new system-independent runProcess interface;
> 3) Network.Socket.  (Maybe it does already?)
> 
> I have a feeling the answer will be "Yes, if you implement it", but
> sadly my time is limited ...

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