Hello everyone! What is the recommended way to render fonts (i.e. text) using GHC and OpenGL?
I know about libraries/GLUT/examples/RedBook/Font.hs, but I do not want to define the font's letter by hand. So, my questions are: * Is there a ready-to-use way load fonts (e.g. using FreeType)? * Is there a library implementing some OpenGL font rendering method (bitmap, texturemap, outline, etc.) that can be used from GHC? * Does anyone have example code for the above? Thanks, Felix Breuer _______________________________________________ Glasgow-haskell-users mailing list [email protected] http://www.haskell.org/mailman/listinfo/glasgow-haskell-users
