So what's the verdict w.r.t. unlifted things bound by the debugger?
Right now it's quite easy, for example:

Prelude> :m +Data.IORef
Prelude Data.IORef> p <- newIORef False
Prelude Data.IORef> :p p
p = GHC.IOBase.IORef (GHC.STRef.STRef (_t1::GHC.Prim.MutVar# GHC.Prim.RealWorld Bool))
Prelude Data.IORef> :t _t1
_t1 :: GHC.Prim.MutVar# GHC.Prim.RealWorld Bool



Should we actively prevent this ?


On 13/11/2007, at 13:08, Simon Marlow wrote:

Neil Mitchell wrote:

The following program:
-------------------------------------------
{-# OPTIONS_GHC -fglasgow-exts #-}
module Test() where
import GHC.Base
test = realWorld#
-----------------------------------------
gives the error message:
   Top-level bindings for unlifted types aren't allowed:
       { test = realWorld# }
Changing to test _ = realWorld# works fine.
The question is why are these bindings disallowed? Reading the
"Unboxed values as first class citizens" paper I can't see it listed
as a restriction.

Let's consider unboxed values first. They would have to be computed at compile-time, and that means the value of every top-level unlifted value needs to be visible in the interface file, for use in other modules. Cycles are disallowed, of course. Top-level unboxed values would then behave just like #define constants, in fact. This is certainly possible, it would just add complexity to the compiler in various places.

Alternatively you could compute them at load-time, but then you'd not only have to arrange to run the initialisers somehow, but also worry about ordering and cycles. And then there's the issue that a top-level unboxed value would be represented by a pointer to the value rather than the value itself, as is the case with normal unboxed bindings. This doesn't sound like a profitable direction.

Top-level unlifted/boxed values would be useful, for example

 x = case newMutVar# 0 realWorld# of (# s#, x# #) -> x#

eliminating a layer of indirection compared to the usual unsafePerformIO.newIORef. These would also have to be computed at either compile-time or load-time, but there's no difficulty with the representation, because unlifted/boxed values are always represented by pointers anyway. This is related to static arrays, which we don't have in GHC right now. Conclusion: doable, but non-trivial.

realWorld# is a special case, but really falls into the unboxed category.

Cheers,
        Simon
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