On 02/02/2011 00:29, Edward Z. Yang wrote:
More Hoopling later, I see this segment in the rewrite function:

       middle m@(CmmUnsafeForeignCall _ fs _) live = return $
         case map spill  (filter (flip elemRegSet (on_stack live)) fs) ++
              map reload (uniqSetToList (kill fs (in_regs live))) of
           []      ->  Nothing
           reloads ->  Just $ mkMiddles (m : reloads)

So, if I understand this code correctly, it unilaterally reloads
/anything/ in the registers according to the analysis at that point.

Well, I could see that resulting in the behavior below.

It's not so clear to me what the correct rewrite is; according to
Marlow's comment on IRC, we ought not to be spilling/reloading foreign
calls yet, so maybe the whole bit should get excised? Otherwise, it seems
to me that transfer function needs to accomodate unsafe foreign
functions.

Right, there's no need to spill/reload anything around an *unsafe* foreign call in the Cmm code generator. The NCG's register allocator will do any necessary spilling/reloading around foreign calls.

Cheers,
        Simon



Cheers,
Edward

Excerpts from Simon Marlow's message of Tue Feb 01 03:44:41 -0500 2011:
On 01/02/2011 00:01, Edward Z. Yang wrote:
Current theory:

    c1jj:
        _s1ep::I32 = I32[(slot<_s1ep::I32>   + 4)];   // CmmAssign
        _s1fP::I32 = I32[(slot<_s1fP::I32>   + 4)];   // CmmAssign
        // outOfLine should follow:
        _s1eq::F64 = F64[_s1fP::I32 + 3];   // CmmAssign
        I32[(young<c1jh>   + 4)] = c1jh;   // CmmStore
        foreign call "ccall" arg hints:  [PtrHint,]  result hints:  [] 
call_fn_blob(...) returns to c1jh args: ([_s1ep::I32,
                                                                                
                                 _s1eq::F64]) ress: ([_s1ev::F64]) with update 
frame 4;   // CmmForeignCall
    c1jh:
        _s1ev::F64 = F64[(slot<_s1ev::F64>   + 8)];   // CmmAssign
        // emitReturn: Sequel: Assign
        _s1ev::F64 = _s1ev::F64;   // CmmAssign
        F64[(slot<_s1ev::F64>   + 8)] = _s1ev::F64;   // CmmStore
        goto u1Ak;   // CmmBranch

Note the line immediately after c1jh, where we reload the ostensibly
spilled _s1ev back into a register. Except that it was never spilled
there in the first place, and we just clobbered the real value. Oops.

Is this interpretation correct?

It sounds plausible, but I really have no idea.  The code generator does
not have to generate spill/reloads around foreign calls, the register
allocator will do that.

Cheers,
     Simon


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