Hi,

There was a talk at EPFL today about a RTS game using artificial evolution to 
evolve the players.

Unfortunately I couldn't attend, because I had administrative things to finish 
but all attendee were greatly impressed. The game link is there:
http://dev.ic2.org/nero_public/

I think that such a system can have a great potential, especially for 
indirectly controlled game, such as glob2.

Have fun,

Steph

-- 
http://nct.ysagoon.com


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