> Anyway, there is no way to prevent cheating. The client has to know more > than what it shows to the player or the game becomes unplayable.
Well, a thin client, by only showing a viewport into the game which only runs on a distant server, would drasticly reduce cheating possibilities. Steph -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
