> Yes, in general with finding the path of units. But also the checksums > consume about 0.3 of CPU or so.
Indeed, that's because they are very badly implemented by std::list with delayed checksums. If anyone wants to optimize them for 0.8.16, he is welcome. The long term idea would be to use ::save but with a checksum stream instead of a file stream ;-) Have a nice day, Stpeh _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
