> Yes, in general with finding the path of units.  But also the checksums
> consume about 0.3 of CPU or so.

Indeed, that's because they are very badly implemented by std::list with 
delayed checksums. If anyone wants to optimize them for 0.8.16, he is 
welcome. The long term idea would be to use ::save but with a checksum stream 
instead of a file stream ;-)

Have a nice day,

Stpeh


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