Just to mention, its nicowar, not nicoware (no e)! And I have been debugging verious bugs recetnly, and I made a commit just a few minutes ago that should fix several crashes. Typically I just let my ai play untill it crashes in various circumstances. I do hope it doesn't cause further trouble... I will have my ai prepared for lan on my next commit, it only does one thing at random, and I'm about to convert that to syncRand.
On 12/1/05, Stéphane Magnenat <[EMAIL PROTECTED]> wrote: > Hi, we have been testing a game in LAN with a nicoware, which made this > following error: > > [Switching to Thread -1215002944 (LWP 9325)] > 0x0805ebcb in AINicowar::updateAttackFlags (this=0x9793140) at > AINicowar.cpp:1596 > 1596 std::cout<<"AINicowar: > updateAttackFlags: Changing the "<<j->flag->posX<<","<<j->flag->posY<<" flag > from "<<j->assigned_units<<" to "<<new_assigned<<"."<<endl; > (gdb) bt > #0 0x0805ebcb in AINicowar::updateAttackFlags (this=0x9793140) at > AINicowar.cpp:1596 > #1 0x080620de in AINicowar::getOrder (this=0x9793140) at AINicowar.cpp:510 > #2 0x080929b2 in Engine::run (this=0xbfe8ebf8) at Engine.cpp:417 > #3 0x080c8875 in Glob2::run (this=0xbfe90f97, argc=6, argv=0xbfe91024) at > Glob2.cpp:299 > #4 0x080c91dd in main (argc=6, argv=0xbfe91024) at Glob2.cpp:431 > > Please debug it, it would be so cool to release 0.8.16 with a working > NicoWare ;-) > > Steph > > > _______________________________________________ > glob2-devel mailing list > [email protected] > http://lists.nongnu.org/mailman/listinfo/glob2-devel > _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
