Kyle Lutze wrote:
for the obelisks, what about having them work by having to have multiple ones, and units can pass through them freely to get to their destination faster. Can't teleport to random spots,
i thought it was meant that way.
and must be of a certain level in school to do it, 3?
that's what i would vote for (for a start) Leo _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
