Hi,

It would be very nice to add new grass to glob2. Problem is that the grass 
itself is not difficult to do, the difficult part is to have nice transitions 
from grass to sand in all situations. I was able to fix this with water by 
setting sand to transparent. We might be able to do the same with grass 
(grassa dn water never overlap in a single tile) bu that would require 
drawing water by 32x32 tiles which would be slow.

Otherwise I prefer the grass of glob2test that the one of default skin. I 
think we should also modify skin property so that there is a single line of 
pixel between left menu and content, it would look cleaner imho. I also think 
we should remove the original one 1px line 3d effects as they don't fit well 
with a texture background. What do you think?

Steph

P.S.    I'll have a look into this AI/NN thing when I'll feel better, I'm quite 
ill those days.

-- 
http://nct.ysagoon.com


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