Hi, It would be very nice to add new grass to glob2. Problem is that the grass itself is not difficult to do, the difficult part is to have nice transitions from grass to sand in all situations. I was able to fix this with water by setting sand to transparent. We might be able to do the same with grass (grassa dn water never overlap in a single tile) bu that would require drawing water by 32x32 tiles which would be slow.
Otherwise I prefer the grass of glob2test that the one of default skin. I think we should also modify skin property so that there is a single line of pixel between left menu and content, it would look cleaner imho. I also think we should remove the original one 1px line 3d effects as they don't fit well with a texture background. What do you think? Steph P.S. I'll have a look into this AI/NN thing when I'll feel better, I'm quite ill those days. -- http://nct.ysagoon.com _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
