On Monday 16 January 2006 21:15, Leo Wandersleb wrote: > > Here are two bugs I found when playing around with it: > > > > 1) If you put the water all the way to 99, it crashes! > > crashes? it simply doesn't find i valid map if water is 99 > and grass/sand/desert is 0. try with water=1 and the > others=0 and you get the same. > what i was planing to do is to interprete these numbers not > as direct ratios but as hints to if the user wants much or > few of something. so you would always have 15%water and 15% > grass. or i simply clip these to 15%.
Hmm... I had it happen to me three times in a row, but the crashing stopped when I stopped trying to put the water up. However, I just tried it again, and I can't reproduce it. I'll let you know if it happens again. > > 2) It never places stone! (Is this known?) > > it is known. should i put a quick hack in place (if > !rand()%200 place stone) > i will not have time for more before the weekend (just got > home from work and have to be there in 8h again) Yeah, I think that would be good... if the results aren't too bad. MWM _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
