I've been examining nicowar lately, and I've noticed that when he plays a game, at one point in the game, there where more than 30 units looking for a job, but 0 units "free", and the top left counter showed -30/96 for workers. Further more, there are numerous buildings that have been assigned units, but have no units working on them. To test this out, I placed a clearing flag, put it to 20, and it filled up instantly, even though there are no "free" units. Nicowar was deciding that these untis where free and trying to use them, but they continued to do nothing even though there was available work (I checked the skill levels, there all correct).
You can test it for yourself on the latest commit, presumably if there are no behaviour changes or commits up untill then. Try Big Pond, nicowar as red fighting two castors. What is the difference betweena unit that is "free" and one that is looking for a job? And could this be a bug? _______________________________________________ glob2-devel mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/glob2-devel
